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Play Mode State Saver preview
Unity

Play Mode State Saver

By TricoCat Labs

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Play Mode State Saver 2 price observations from Aug 17, 2026 to Nov 4, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Aug 17, 2026: $4.99. Unity First Price 2026-08-17 2026-08-17 Nov 4, 2026: $4.99. Latest store price Aug 17, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-08-17 2026-08-17

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Play Mode State Saver

  • Tools, Systems & Learning > Development Tools & Automation
Play Mode State Saver is a lightweight Unity Editor tool that allows developers to apply values modified during Play Mode back to Edit Mode. During runtime testing, developers often tweak component values to fine-tune gameplay or behaviour. Normally these changes are lost when Play Mode stops, requiring manual re-entry of values. This tool eliminates that workflow friction by allowing selected component values to be saved and automatically applied after exiting Play Mode. Play Mode State Saver is designed specifically for Scene-based workflows and helps improve iteration speed during development. Key benefits: Commonly used components such as Transform (Position, Rotation, Scale) are fully supported. Save component values modified during Play Mode. Automatically apply values after exiting Play Mode. Works with Scene GameObjects and Prefab Instances in a Scene. Full Undo support for safe workflows. Optional verbose logging for debugging. This tool focuses on simplicity and reliability and integrates directly into the Unity Editor without external dependencies.

Unity price last checked .

Prices and availability may change.