Current sales News My Tracked Assets Login
PixelForge — 3D Pixel Art Lighting & Shadows preview
Unity

PixelForge — 3D Pixel Art Lighting & Shadows

By Ned Paradog

$19.98

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $19.98. The latest store price is $19.98, matching the lowest recorded price shown here.

Recorded prices for PixelForge — 3D Pixel Art Lighting & Shadows 2 price observations from Oct 23, 2026 to Nov 5, 2026. Lowest recorded price $19.98. Exact dates and prices are listed below. $0.00 $9.99 $19.98 Oct 23, 2026: $19.98. Unity First Price 2026-10-23 2026-10-23 Nov 5, 2026: $19.98. Latest store price Oct 23, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.98Latest store price
$19.98Unity First Price 2026-10-23 2026-10-23

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About PixelForge — 3D Pixel Art Lighting & Shadows

  • Theme > Stylized
  • Theme > Low Poly
  • Theme > Retro & Arcade
  • Art & Visuals > VFX
PixelForge is a real-time 3D pixel art rendering solution for Unity URP, designed to bring pixelation, lighting, and shadows together into one cohesive visual system.

Instead of simply applying a pixelation effect to the final image, PixelForge renders your 3D materials with pixelated textures, real-time lighting, and dynamic shadows working together within the same pixelated style.

Create stylized 3D visuals inspired by pixel art, retro games, PS1-era graphics, horror, and other low-resolution aesthetics — while keeping direct control over the final look.

FEATURES

3D Pixel Art Rendering — Render 3D models with a configurable pixelated texture resolution.
Real-Time Pixelated Lighting — Lighting is integrated directly into the pixelated rendering style, allowing individual rendered pixels to respond to scene lighting.
Dynamic Shadows — Real-time shadow casting and receiving while maintaining the pixelated visual style.
Directional, Point & Spot Lights — Supports the three standard URP light types, including colored lighting.
Base Map & Normal Map Support — Use Base Maps and Normal Maps with real-time pixelated lighting.
Global Resolution — Control pixel resolution across PixelForge materials from a single global setting, while individual materials can be excluded when local control is needed.
Quantization & Cel Shading — Control color depth and lighting steps to create different stylized and retro-inspired looks.
Dithering — Add dithering patterns for distinctive pixel art transitions and shading.
Vertex Jitter — Add controlled vertex movement for stylized and retro-inspired visual effects.
Color & Stylization Controls — Adjust brightness, contrast, saturation, color, and other rendering parameters.
Color Cleanup & Smoothing — Refine pixel colors and transitions for different visual styles.

EDITOR TOOLS
PixelForge includes editor tools designed to make the workflow faster when working with existing Unity scenes.

Automatic Texture Setup — Configure texture import settings for PixelForge materials.
Mass Material Conversion — Convert materials across an entire GameObject and its children.
Preset Application — Quickly apply different visual styles without manually configuring every parameter.

READY-TO-USE PRESETS
PixelForge includes 6 ready-to-use presets for quickly exploring different visual styles:
• 16-Bit Horror
• Monochrome Retro
• Clean Indie Pixel
• Painterly Cel-Shaded
• PS1 Classic
• VHS Retro Horror
Use the presets as a starting point or customize the parameters to create your own style.

EASY WORKFLOW
PixelForge is designed to keep the workflow simple.
Create a PixelForge material, assign it to your model, add your textures, and start adjusting the rendering parameters.
The included Editor tools make it easier to work with existing scenes by providing material conversion, preset application, and texture setup workflows.

UNIVERSAL RENDER PIPELINE
PixelForge is designed specifically for the Unity Universal Render Pipeline (URP).
• Forward
• Forward+
• No additional package dependencies

INCLUDED DEMO CONTENT
The package includes a complete DemoScene with multiple 3D models, materials, textures, Normal Maps, prefabs, lighting setups, and all six PixelForge presets.
Explore the included examples and start experimenting with PixelForge immediately after installation.

DOCUMENTATION
Full documentation covers:
• Installation
• Initial setup
• Material workflow
• Texture setup
• Global Resolution
• Lighting & shadows
• Quantization
• Dithering
• Vertex Jitter
• Stylization parameters
• Presets
• Editor tools
• Troubleshooting
• FAQ

Unity price last checked .

Prices and availability may change.