Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $10. The latest store price is $20.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $20 | Latest store price | |
| $20 | Unity First Price 2026-07-31 2026-08-07 | |
| $10 | Unity Discount 2026-07-29 2026-08-12 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Pixelate - Pixel Art Converter
- Tools, Systems & Learning > Development Tools & Automation
- Theme > Stylized
- Theme > Retro & Arcade
Pixelate is the best way to turn 3D art into 2D pixel-art sprite sheets.
Pixelate v2 is a major update with a completely redesigned UI, a smoother capture workflow, and powerful new tools for controlling the final look of your sprites.
Create consistent pixel-art colors with Automatic Color Palettes, or bring your own look with Custom Color Palettes.
Preview your captures before exporting with the new Live Animated Preview, so you can check animation timing, framing, lighting, and sprite readability directly in the inspector.
Export Stylized Normal Maps designed for URP 2D Lights, letting your generated sprites react to real-time 2D lighting while keeping a pixel-art style.
Use Shared Style Profiles to reuse palette and normal-map settings across multiple Capture Managers, or keep settings local when you only need them once.
Pixelate v2 also includes all-new online and offline documentation, updated demo scenes, and a cleaner setup experience for new users.
Feature Highlights:
- Turn 3D models and animations into 2D pixel-art sprite sheets
- Automatic & Custom Color Palettes
- Live Animated Preview Before Export
- Stylized Normal Maps for URP 2D Lights
- Shared Style Profiles Across Capture Managers
- Export Static Sprites or Animation Sprite Sheets
- Control Sprite Size, Frame Rate, Pivot, and Pixels Per Unit
- Works in the Unity Editor without Play Mode
- Online and Offline Documentation Included
Pixelate v2 is a major update with a completely redesigned UI, a smoother capture workflow, and powerful new tools for controlling the final look of your sprites.
Create consistent pixel-art colors with Automatic Color Palettes, or bring your own look with Custom Color Palettes.
Preview your captures before exporting with the new Live Animated Preview, so you can check animation timing, framing, lighting, and sprite readability directly in the inspector.
Export Stylized Normal Maps designed for URP 2D Lights, letting your generated sprites react to real-time 2D lighting while keeping a pixel-art style.
Use Shared Style Profiles to reuse palette and normal-map settings across multiple Capture Managers, or keep settings local when you only need them once.
Pixelate v2 also includes all-new online and offline documentation, updated demo scenes, and a cleaner setup experience for new users.
Feature Highlights:
- Turn 3D models and animations into 2D pixel-art sprite sheets
- Automatic & Custom Color Palettes
- Live Animated Preview Before Export
- Stylized Normal Maps for URP 2D Lights
- Shared Style Profiles Across Capture Managers
- Export Static Sprites or Animation Sprite Sheets
- Control Sprite Size, Frame Rate, Pivot, and Pixels Per Unit
- Works in the Unity Editor without Play Mode
- Online and Offline Documentation Included