Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $7.99. The latest store price is $7.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $7.99 | Latest store price | |
| $7.99 | Unity First Price 2026-08-13 2026-08-13 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Pixel Knight
- Theme > Retro & Arcade
- Theme > Military & Combat
- Art & Visuals > 2D
- Theme > Historical
Sprites were exported at 500% resolution. This means that whatever PPU you're going for, just set the sprite PPU to 5x that amount. For a 32 by 32 tilemap, if you're looking for perfectly consistent pixel size, 160 is the right value. However by default it is set for 200 as that makes him about exactly the size of a 32x32 tile.
CONTENTS
*the letters in the brackets indicate which variants the animation has (B = bare, Sw - sword, Sh - sword & shield)
Main animations :
- Awake (B)
- Idle (B, Sw, Sh)
- Walk (B, Sw, Sh)
- Dash (B, Sw, Sh)
- Attack (Sw, Sh)
- Dash attack (Sw, Sh)
- Light blast (Sw, Sh)
- Block (Sh)
- Projectile
- Projectile break
Single frame :
- Successful block (Sh)
- Block break (Sh)
- Dead (B, Sw, Sh)
Awake and dead are the only two which only have left and right variants. There's also a light sword projectile included to go with the light blast animations, where the knight fires it out of his sword serving as a ranged attack. All animations are showcased in the included video from my own small project. Lastly, there's a few sword and shield sprites for you to use if you want to implement progression where you pick said item up.