Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $10. The latest store price is $10, matching the lowest recorded price shown here.
View 5 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $10 | Latest store price | |
| $10 | Unity Permanent Decrease 2026-10-24 2026-10-31 | |
| $15 | Unity New Release Discount 2026-07-23 2026-08-06 | |
| $15 | Unity New Release Discount 2026-07-23 2026-08-06 | |
| $30 | Unity First Price 2026-07-23 2026-07-30 |
Sale and bundle history
The 4 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About PiperX - Pipe Network Builder
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
- Theme > Buildings & Infrastructure
What You Get:
- 4 Different Pipe Modules with 3+ texture variations
- Intuitive snap-based builder for placing modular pipe parts in the Unity Editor
- Real-time preview with instant visual feedback
- Baking system that optimizes meshes with welding and LOD support
- Full undo/redo support and re-editable scenes
- Complete Documentation with tutorials, quick-start guides, and advanced workflow.
Customization: PiperX is highly customizable and extensible:
- Easily add your own custom pipe modules icons are auto-generated, no extra work needed
- Create custom pipe collections with your own geometry and materials
- Define pipe diameters, bend angles, and connection types
- Use any materials for any render pipeline (Built-in, URP, HDRP)
- Mix and match pipe parts for unique configurations
- Adjust welding thresholds and LOD settings for performance tuning
Ideal Genres & Scenarios:
- Industrial/Steampunk — factories, plants, machinery
- Sci-Fi — spaceships, space stations, futuristic facilities
- Horror — abandoned bunkers, underground labs, decay environments
- Survival — water systems, gas networks, utility infrastructure
- Architectural Visualization — HVAC systems, plumbing layouts, building utilities
- Level Design — any game needing procedural infrastructure placement
Render Pipeline Support: Works with Built-in, URP, and HDRP (Unity 6+). Easy one-click setup from the Welcome Screen.