Current sales News My Tracked Assets Login
PIDI : Skin and Eye Shaders 3 preview
Unity

PIDI : Skin and Eye Shaders 3

By Irreverent Software - PIDI

$50

Rated 5.0/5 from 4 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $50. The latest store price is $50, matching the lowest recorded price shown here.

Recorded prices for PIDI : Skin and Eye Shaders 3 1 price observations from Nov 4, 2026 to Nov 4, 2026. Lowest recorded price $50. Exact dates and prices are listed below. $0.00 $25.00 $50.00 Nov 4, 2026: $50. Latest store price Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$50Latest store price

About PIDI : Skin and Eye Shaders 3

  • Theme > Realistic
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
PIDI : Skin and Eye Shaders 3 is the latest version of our skin & eye rendering solution for Unity
This asset is compatible with Unity 6 LTS and Unity 6.3 LTS
The Skin shader offers unparalleled realism and advanced features such as real-time translucency, subsurface scattering, dynamic wrinkles through GPU tension maps, support for HDRP and Universal RP as well as compatibility with all kinds of devices from mobile to high-end desktop.
The Eye shader brings extra life to your characters with the easiest workflow possible. No textures needed, full control over every part of the eye's appearance and enough flexibility to render both humans and monsters.
PIDI : Skin & Eye Shaders 3 is all you need to bring your characters to life.

Unity price last checked .

Prices and availability may change.