Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price | |
| $4.99 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Piano Project - Professional Music & Rhythm Game Core
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > UI & GUI
Built with a focus on clean code and developer experience (DX), this system allows you to implement complex features in minutes rather than weeks. It’s highly extensible, allowing you to override, wrap, or expand any part of the logic to fit your specific vision.
KEY ADVANTAGES:
Clean & Decoupled Architecture Follows Event-based and ScriptableObject-driven design. Logic is separated from visuals, making it easy to swap UI or 3D models without touching the core system.
Data-Driven Workflow Configure your entire game's balance and content through MIDI files and custom track profiles. Changes take effect instantly without recompiling code.
Enterprise-Grade Scalability Designed to handle thousands of active notes and ultra-fast bpm tracks with zero performance impact. Perfect for both small indies and massive rhythm games.
Production-Tested & Reliable Features a robust backend with precise audio-to-frame synchronization, latency calibration math, and input buffering, ensuring your players never lose their progress.
FEATURES INCLUDE:
Core Logic Engine The powerful brain of the system: handles MIDI file data extraction, accurate note-timing calculations, and pitch-perfect audio playback out of the box.
Flexible Integration Easily hook into the system via C# Actions and Unity Events to trigger your own game logic.
Out-of-the-Box UI Samples Includes a fully functional Falling Notes (Piano Roll) HUD demo built with UGUI to get you started immediately.
Advanced Editor Suite Manage your game data through custom editor windows featuring track visualizers, offset configuration tools, and real-time audio scrubbing.
Save & Load Support Comes with a built-in serialization layer. Easily save the entire state of the system to JSON or PlayerPrefs.
Bonus Developer Tools
- Runtime latency calibration tool for different audio hardware
- Complete API documentation
- Unit tests & sample templates
Where This System Fits Best
PIANO PROJECT CORE is the perfect choice for projects that require depth and long-term stability. It’s a strong fit for:
- Rhythm & Arcade: Building guitar/piano hero clones, mobile tapping games, and high-score chasers (e.g., Cytus, Piano Tiles, Deemo).
- Educational & Simulation: Creating interactive piano learning software with MIDI keyboard support.
- Puzzle & Adventure: Integrating musical lock-and-key puzzles or rhythm-based combat encounters (e.g., Crypt of the NecroDancer).
- Mobile Arcade: Clean silhouettes and readable animations on small screens.