Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $12.49. The latest store price is $24.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $24.99 | Latest store price | |
| $24.99 | Unity First Price 2026-06-19 2026-06-26 | |
| $12.49 | Unity New Release Discount 2026-06-17 2026-06-24 | |
| $12.49 | Unity New Release Discount 2026-06-17 2026-06-24 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Perception & Awarness Pack - Extension for BTGraph
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
It enables agents to detect targets through vision (range, FOV, line of sight), react to stimuli (sound, alerts, damage, events), remember last known positions, manage awareness and confidence levels, and naturally decay suspicion over time. All perception data is written to Blackboard keys, allowing seamless integration with any behavior tree logic or Utility AI scoring system--without hard package dependencies.
The pack includes 21 ready-to-use BTGraph nodes, a 3D awareness agent component, a flexible stimulus hub system, and a fully integrated debug panel inside the BTGraph editor.
You can inspect live awareness state, tune sensing parameters at runtime, trigger test stimuli, and preview a top-down sensor view directly in-editor.
Designed for stealth guards, shooter enemies, RTS scouts, patrol and investigate behaviors, and any AI that requires realistic detection and memory before higher-level decision-making,
this pack completes the missing perception layer in your AI stack:
Perception -> Decision -> Execution
Clean, modular, and production-ready.