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Perception 2 | Game Creator 2 preview
Unity

Perception 2 | Game Creator 2

By Catsoft Works

$69.99

Rated 5.0/5 from 24 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $34.99. The latest store price is $69.99.

Recorded prices for Perception 2 | Game Creator 2 6 price observations from Jun 17, 2026 to Nov 5, 2026. Lowest recorded price $34.99. Exact dates and prices are listed below. $0.00 $35.00 $69.99 Jun 17, 2026: $34.99. Unity Discount 2026-06-17 2026-06-24 Jun 19, 2026: $69.98. Unity First Price 2026-06-19 2026-06-26 Jun 24, 2026: $34.99. Unity Discount 2026-06-24 2026-07-01 Jul 1, 2026: $34.99. Unity Discount 2026-07-01 2026-07-08 Sep 14, 2026: $34.99. $25 Sale Nov 5, 2026: $69.99. Latest store price Jun 17, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 6 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$69.99Latest store price
$34.99$25 Sale
$34.99Unity Discount 2026-07-01 2026-07-08
$34.99Unity Discount 2026-06-24 2026-07-01
$69.98Unity First Price 2026-06-19 2026-06-26
$34.99Unity Discount 2026-06-17 2026-06-24

Sale and bundle history

The 5 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Perception 2 | Game Creator 2

  • Tools, Systems & Learning > Game Templates & Systems
Make your characters understand the world around them using the Perception component. This component allows to add multiple sensors that allow characters to read the scene and react accordingly. The Sight sensor lets characters see tracked objects in front of them. Includes a primary and peripheral vision cone that changes detection speed as objects are further away. Light can optionally affect how much can characters see other objects using the Luminance system. The Hearing sensor allows characters to react to noises. Each noise can have its own tag and intensity, and can be masked by ambient noise. The Smell sensor makes characters able to catch scents left by other objects and follow trails. All these sensors contribute to a general Awareness meter which indicates how aware a character is of another game object. Also includes an Evidence system that allows characters to react to changes made to the world. Characters can also exchange information between them so they appear to be working as a team.

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