Current sales News My Tracked Assets Login
PBS 2D Framework preview
Unity

PBS 2D Framework

By André N.

$34.99

Rated 5.0/5 from 3 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $29.99. The latest store price is $34.99.

Recorded prices for PBS 2D Framework 3 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $29.99. Exact dates and prices are listed below. $0.00 $17.50 $34.99 Jun 20, 2026: $29.99. Unity First Price 2026-06-20 2026-06-27 Jul 20, 2026: $34.99. Unity Permanent Increase 2026-07-20 2026-07-27 Oct 31, 2026: $34.99. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$34.99Latest store price
$34.99Unity Permanent Increase 2026-07-20 2026-07-27
$29.99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About PBS 2D Framework

  • Tools, Systems & Learning > Game Templates & Systems
  • Theme > Military & Combat
  • Theme > Modern
  • Art & Visuals > UI & GUI
PBS 2D is a side-view shooter framework featuring 2D active ragdoll characters built using body parts connected by hinge joints, moved by physics forces and inverse kinematics. Everything is as customizable as possible, from the walking step settings to the character's eye blinking cooldown.

Features:
- Active Ragdoll Characters: Customizable characters inspired by People's Playground, but with IK-controlled limbs for responsive walking, aiming, and shooting while keeping that fun, floppy physics.
- Procedural Animations: Every animation is code-based, from the character movement to gun reloading, aiming, and recoil. No animation clips needed, just tweak variables to change how your character walks, or add a new gun in minutes with only a sprite.
- Gore System: A simple but complete gore system including bullet wounds, particle-based blood which can drain health over time, and surface blood splats that grow with repeated drops.
- Complete UI System: A complete UI system with gun info (ammo and firing mode), settings menu with multiple options (volume, render scale, bullet strength, etc.), and mobile controls UI.
- Interaction System: Pick up nearby items with visual outline indicators (currently only supports guns).
- Multi-Device Input: Keyboard/mouse, gamepad, and touch support via Unity Input System, with mobile on-screen controls.

Please note:
- The included AI is a basic sample (idle and move-to-player) intended as a starting point for your own AI logic.
- Melee weapons and unarmed combat are planned for a future update.

Unity price last checked .

Prices and availability may change.