Unity
Paddle Ball | ScriptableObject Sample Project
FREE
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About Paddle Ball | ScriptableObject Sample Project
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Learning & Tutorials
The Paddle Ball sample project demonstrates how ScriptableObjects can be used to create modular, scalable, testable, and designer-friendly game systems.
Designed to accompany the free e-book Create modular game architecture in Unity with ScriptableObjects, the project combines focused design pattern examples with several playable paddle and ball mini-games.
Core Features:
- ScriptableObjects as data containers
- ScriptableObject-based enums
- Delegate objects for reusable logic
- Event channels for communication between systems
- Runtime sets for tracking objects and components
- Classic, Hockey, and Foosball mini-game examples
- Educational code examples designed for clarity
Requirements
- Unity 6000.5.10f1 or newer, in a Universal Render Pipeline project. Import into the Universal 3D or 2D (URP) template.
- Required packages: Input System, 2D Sprite, Visual Effect Graph. Tools > GameSystems > Check Required Packages installs what is missing.
Licensing:
All the assets can be repurposed and added to your own projects. Review the full licence for usage and redistribution terms: Unity Companion License
Designed to accompany the free e-book Create modular game architecture in Unity with ScriptableObjects, the project combines focused design pattern examples with several playable paddle and ball mini-games.
Core Features:
- ScriptableObjects as data containers
- ScriptableObject-based enums
- Delegate objects for reusable logic
- Event channels for communication between systems
- Runtime sets for tracking objects and components
- Classic, Hockey, and Foosball mini-game examples
- Educational code examples designed for clarity
Requirements
- Unity 6000.5.10f1 or newer, in a Universal Render Pipeline project. Import into the Universal 3D or 2D (URP) template.
- Required packages: Input System, 2D Sprite, Visual Effect Graph. Tools > GameSystems > Check Required Packages installs what is missing.
Licensing:
All the assets can be repurposed and added to your own projects. Review the full licence for usage and redistribution terms: Unity Companion License