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OWA SciFi City Vol 1: Interiors, Exteriors, Modular, Cyberpunk, Horror, FPS/VR preview
Unity

OWA SciFi City Vol 1: Interiors, Exteriors, Modular, Cyberpunk, Horror, FPS/VR

By Bohn Studios

Current price
$15
Lowest recorded
$15
5/ 5 (3) 68 likes
OWA SciFi City Vol 1: Interiors, Exteriors, Modular, Cyberpunk, Horror, FPS/VR preview 1 1 / 23

Price history

Lowest recorded standalone price: $15. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for OWA SciFi City Vol 1: Interiors, Exteriors, Modular, Cyberpunk, Horror, FPS/VR Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $7.50 $15.00 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About OWA SciFi City Vol 1: Interiors, Exteriors, Modular, Cyberpunk, Horror, FPS/VR

  • Theme > Sci-fi & Space
  • Theme > Buildings & Infrastructure
  • Art & Visuals > 3D
Build huge futuristic cities with this versatile and lean scifi kit. Parts are modular and snap together to ease of use. Easily customize to your art style.

- 170+ prefabs included
- ATLASED and MODULAR
- highly optimized for performance
- complete demo scenes demostrating usage
- tons of building parts, signs, streets, buildings with interiors, furniture and more!
- snaps together easily in a modular fashion

Whether your project is desktop, mobile, VR, or console.... these prefabs are fast and use minimal resources! Take full advantage of static batching and dynamic batching.

Walls, Floors, Sidewalks, Road, Ceilings, arch, bench, bunks / bed, chairs, couches, crates, cryo, interface, generator, barrels, railing, tables, trash cans, umbrella, interiors, and exteriors.

This is a package that allows a great deal of flexibility across many styles.

This is an atlased pack so conversion between any render pipeline is very streamlined. The auto conversion tools should work perfectly with this asset in any LTS version of Unity.

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