Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $15. The latest store price is $15, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $15 | Latest store price |
About OWA Curtains Pack 01: Interior Window Decorations HDRP/URP/BIRP
- Theme > Buildings & Infrastructure
- Theme > Modern
- Theme > Realistic
- Art & Visuals > 3D
Contains 3 base curtain models with 7 variations of fabric each. 21 models/prefabs total.
All prefabs are atlased using the same material (OWA Utility Atlas).
Making those windows look good, oh yeah!
Tired of boring old buildings with no flavor? These lovely curtains can make your interior windows look flush and full of style. You could have a regular boring window or you can make it fancy!
Works with Unity Cloth / Interaction System
Tested with the Unity cloth system (of the curtains is pre-set with the cloth system to show a demo of usage).
Cloth Usage:
If you want your player controller to interact with the cloth example, you will need to drag your player capsule collider into the cloth component under "capsule colliders".
Contains 1 demo scene with the prefabs on demo buildings.
1 material atlas for the curtains is 8192x8192. This can be used as is for desktop or it can be gracefully scaled down to whatever you need. Curtains are about 2,000 vertices each. Static batching out of the box just like you expect from Open World Assets ( OWA ).
All prefabs are atlased using the same material (OWA Utility Atlas).
Making those windows look good, oh yeah!
Tired of boring old buildings with no flavor? These lovely curtains can make your interior windows look flush and full of style. You could have a regular boring window or you can make it fancy!
Works with Unity Cloth / Interaction System
Tested with the Unity cloth system (of the curtains is pre-set with the cloth system to show a demo of usage).
Cloth Usage:
If you want your player controller to interact with the cloth example, you will need to drag your player capsule collider into the cloth component under "capsule colliders".
Contains 1 demo scene with the prefabs on demo buildings.
1 material atlas for the curtains is 8192x8192. This can be used as is for desktop or it can be gracefully scaled down to whatever you need. Curtains are about 2,000 vertices each. Static batching out of the box just like you expect from Open World Assets ( OWA ).