Overlay Filters 2D - Layered Post Processing Shaders
By Ekincan Tas
Rated 5.0/5 from 6 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.50. The latest store price is $15.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $15 | Latest store price | |
| $7.50 | Unity Discount 2026-08-26 2026-08-26 | |
| $6 | Unity Flash Sale 2026-08-25 2026-08-26 | |
| $4.50 | Unity Flash Sale 2026-08-24 2026-08-25 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Overlay Filters 2D - Layered Post Processing Shaders
- Art & Visuals > VFX
- Created specifically for 2D Games.
- Does not support URP or HDRP.
- Only supports Built-In RP at the moment.
✨ New in 3.0 ✨
- Added Water Reflection effect (reflects pixels on screen).
⭐ Features ⭐
- 23 Post-Processing Effects
- Several Presets and Examples
- Highly Customizable
- Very Versatile
- Effects can be Combined
- Overlays can be Stacked
- Sorting Order Matters
- Compatible with Amplify Shader Editor
✅ Example Use Cases ✅
- Create fullscreen post-process effects.
- Blur the background layers of your 2D game.
- Create post-processing particles.
- Spread post-process effects from a source position.
- Apply post-process effects through UI Images.
- Blur everything behind a specific UI Menu.
- Create a 2D water surface (reflects pixels on screen).
- And many more...
Performance:
In most cases there will be zero performance cost.
2D games are very cpu-bottlenecked and this asset only uses the gpu.
Don't overuse this asset on lower-end mobile though.
Using the new groups feature drastically reduces gpu usage.
Requirements:
- Unity 2019.4 (or higher)
- Standard Render Pipeline