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OrbitalCam: RTS & City Builder Camera preview
Unity

OrbitalCam: RTS & City Builder Camera

By Goehler Studios

$29.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $20.99. The latest store price is $29.99.

Recorded prices for OrbitalCam: RTS & City Builder Camera 4 price observations from Sep 3, 2026 to Nov 4, 2026. Lowest recorded price $20.99. Exact dates and prices are listed below. $0.00 $15.00 $29.99 Sep 3, 2026: $20.99. Unity New Release Discount 2026-09-03 2026-09-17 Sep 3, 2026: $20.99. Unity New Release Discount 2026-09-03 2026-09-17 Sep 3, 2026: $29.99. Unity First Price 2026-09-03 2026-09-03 Nov 4, 2026: $29.99. Latest store price Sep 3, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$29.99Latest store price
$29.99Unity First Price 2026-09-03 2026-09-03
$20.99Unity New Release Discount 2026-09-03 2026-09-17
$20.99Unity New Release Discount 2026-09-03 2026-09-17

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About OrbitalCam: RTS & City Builder Camera

Drop the OrbitalCam prefab into your scene, set your world bounds, and you're up and running in a minute.

Drag the ground to pan. Drag with another button to orbit and tilt around the focus point. Scroll to zoom. Mouse, keyboard, touch, and UI buttons all do the same things, with sensible defaults you can rebind.

Every feature toggles on or off independently. Speeds, limits, tilt range, snap angles—all configurable in the Inspector, with tooltips on each field.

The public API drives the camera from gameplay code. Use it for tutorials, cutscenes, minimap clicks, or in-game events like a fire in the city or an approaching army. Every public method is documented online and in the included PDF.

I've included four example scenes, each with its own configured camera prefab:
- Island City Builder - a perspective camera with full mouse and keyboard rotation, exponential zoom for the large world, and terrain-height following over an island town.
- Life Simulator - an orthographic camera with 90° stepped rotation and a fixed tilt, plus a multi-level house you raise the camera focus through from script.
- All Input Methods - every input switched on at once: mouse, keyboard, UI buttons, touch, and edge scrolling. Comes in Legacy Input Manager and New Input System variants.
- Scripting Demo - a button for every public API method, so you can see exactly what each one does.

Open them up and play around.

Features

Setup
- Drop-in prefab, configurable in the Inspector
- Four example scenes (city builder, life sim, all-input showcase, and scripting reference)
- Bounding box for playable area
- Auto-adjusts height to terrain (configurable layer mask)
- Orthographic or perspective projection
- Public API for tutorials, cutscenes, minimap clicks, and scripted events

Mouse
- Drag the ground to pan with any mouse button (default: right)
- Orbit and tilt around focus point with any mouse button (default: middle)
- Edge scrolling (default: off, toggleable)
- Scroll-wheel zoom

Keyboard (defaults shown; all keys remappable in the Inspector)
- WASD and arrow keys for panning
- Q/E for rotation, with optional snap-to-step (default: 90°)
- F/C for tilt
- Z/X for zoom
- Variable speeds per axis

Touch (defaults shown; all remappable)
- One-finger drag to pan
- Two-finger twist to rotate and tilt
- Pinch to zoom

UI buttons
- Hook any UI button to any camera action via UnityEvents

Customization
- Every feature independently toggleable
- All speeds, limits, and angles exposed and tooltipped
- Full public API, fully documented (online and PDF)

Compatibility
- Unity 2021 LTS
- Unity 2022 LTS
- Unity 6.0 LTS
- Unity 6.3 LTS
- Unity 6.4
- Built-in Render Pipeline
- URP
- HDRP
- Legacy Input Manager
- New Input System

Unity price last checked .

Prices and availability may change.