Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $15.99. The latest store price is $15.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $15.99 | Latest store price | |
| $15.99 | Unity First Price 2026-10-07 2026-10-07 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Optimization Assistant | Find & Fix FPS, Memory & Build Size | Profiler
- Tools, Systems & Learning > Development Tools & Automation
Most tools throw numbers at you and expect you to figure out the rest. This one just tells you: which script is slow, which file it's in, and what line to fix.
Press one button. Get real answers like "EnemyManager.cs, line 47 — this is costing you 6ms every frame." Click to open it. Click again to fix it. Made a mistake? Undo puts it right back.
WHAT IT CATCHES
• Frame rate drops — points straight at the script causing it
• Random stutters — different problem than average slowness, found separately
• Memory bloat — see what's eating RAM, get warned before you run out
• Bloated builds — shrink your build size with a clear target and a plan to hit it
• Garbage collection spikes — traced back to the exact method creating the mess
• Wrong settings for your platform — checks what your PLAYERS actually get, not what you see in the Editor
WHY DEVELOPERS TRUST IT
Nothing here is guesswork. Every result is backed by a real measurement, clearly labeled, so you always know what's solid fact and what's an estimate.
It also won't touch your project until you say so. Fixes are off by default, every change can be undone, and it never edits your game code — only settings.
ZERO SETUP
Works with Unity 2022.3 LTS and up. Built-in and URP supported. No dependencies, nothing to configure, and it's Editor-only — none of it ends up in your build.
If you've ever opened the Profiler and had no idea what you were looking at, this was built for exactly that moment.