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OpenXR VR Motion Capture Animation Tool - R1Tools preview
Unity

OpenXR VR Motion Capture Animation Tool - R1Tools

By R1Tools

$78.99

Rated 5.0/5 from 9 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $14. The latest store price is $78.99.

Recorded prices for OpenXR VR Motion Capture Animation Tool - R1Tools 6 price observations from Aug 19, 2026 to Nov 4, 2026. Lowest recorded price $14. Exact dates and prices are listed below. $0.00 $39.50 $78.99 Aug 19, 2026: $14. Unity Flash Sale 2026-08-19 2026-08-20 Aug 20, 2026: $27.99. Unity Flash Sale 2026-08-20 2026-08-21 Aug 21, 2026: $34.99. Unity Discount 2026-08-21 2026-08-26 Sep 5, 2026: $39.98. Unity Permanent Decrease 2026-09-05 2026-09-12 Sep 9, 2026: $78.99. Unity Permanent Increase 2026-09-09 2026-09-16 Nov 4, 2026: $78.99. Latest store price Aug 19, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 6 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$78.99Latest store price
$78.99Unity Permanent Increase 2026-09-09 2026-09-16
$39.98Unity Permanent Decrease 2026-09-05 2026-09-12
$34.99Unity Discount 2026-08-21 2026-08-26
$27.99Unity Flash Sale 2026-08-20 2026-08-21
$14Unity Flash Sale 2026-08-19 2026-08-20

Sale and bundle history

The 5 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About OpenXR VR Motion Capture Animation Tool - R1Tools

  • Tools, Systems & Learning > Development Tools & Automation
Record full body motion capture in Play Mode in the Unity Editor to animate characters inside your scene and save those animations as Unity .anim files to be used in your title. This tool is for the Unity Editor only for recording animation in the Unity Editor. R1Tools uses Unity's built-in Mecanim for basic IK in Unity but if you own FinalIK VRIK you can use the VRIK Integration for improved IK customisation. Works with all OpenXR supported headsets. Works with OpenXR Hardware tracker devices. This tool has been used in the production of various VR titles. Can be used without Vive trackers using only headset and controllers if you don't own Vive trackers for head + hands animation. Simple to set up and re-use. OpenXR support for Vive Trackers and tracked controllers + headset. Recorded Animations are saved as unity native .anim files. Animate full-body characters within your game in engine to line up animations with props. Supports Mecanim and FinalIK VRIK. Unity Editor Only. Works with any number of trackers. Supports OpenXR for future/past device compatibility. Works with all SteamVR tracked headsets + with/without Vive trackers. Can work with non-SteamVR headsets with Vive trackers using common workarounds. Create realistic animated character animations for your Metaverse/XR experiences and games.

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Prices and availability may change.