Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Latest store price | |
| $9.99 | Unity First Price 2026-11-06 2026-11-06 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Old Sovie Furniture - Living Room 1
- Art & Visuals > 3D
Vintage living-room furniture in clean, dirty and broken variations for abandoned interiors and post-apocalyptic environments.
DESCRIPTION
A collection of Soviet-era-inspired living-room furniture with four sofa designs, four matching armchairs, three cabinets and four coffee tables. Each design includes Clean, Dirty and Broken prefab variations. Worn finishes include dust, stains, scratches, frayed upholstery, exposed foam and fractured wood. Broken furniture is supplied as static arranged geometry.
TECHNICAL DETAILS
Unity 6.3 LTS (6000.3.8f1); Universal Render Pipeline 17.3.0. URP materials only. One unit equals one metre; +Z front; neutral prefab transforms; ground-level pivots. 1024 x 1024 PNG albedo and RGB normal maps, mipmaps, BC7 albedo and BC5 normal compression on Standalone. Material-controlled roughness/smoothness; separate roughness, metallic and AO texture maps are not supplied. No UV2 lightmap or baked-lighting claims. Non-convex static MeshColliders; these prefabs are static environment art, not runtime Rigidbody props. Gameplay, inventory, furniture placement, runtime destruction, animations and audio are not included.
AI DESCRIPTION
OpenAI ImageGen was used to generate fabric, walnut, exposed fracture wood, foam and aged metal albedo textures. Normal maps and material variants were prepared in Unity. UVs, LODs, collision, damaged arrangements.