Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $22.50. The latest store price is $45.
View 7 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $45 | Latest store price | |
| $22.50 | $25 Sale | |
| $22.50 | Unity Discount 2026-07-08 2026-07-15 | |
| $22.50 | Unity Discount 2026-07-01 2026-07-08 | |
| $22.50 | Unity Discount 2026-06-24 2026-07-01 | |
| $45 | Unity First Price 2026-06-19 2026-06-26 | |
| $22.50 | Unity Discount 2026-06-17 2026-06-24 |
Sale and bundle history
The 6 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Odin Validator
- Tools, Systems & Learning > Development Tools & Automation
Odin Validator scans your project for issues and helps you fix them as they happen. It does only what you want, when you want it to, and is flexible, extendible and fast enough to be a crucial tool in any project, whether small, large or enormous.
Requires Odin Inspector.
Highlights:
Live background validation
Extendable issue fixing and bulk fixing
Create and switch between validation profiles
Extremely extendable and customizable
Create rich issue reports with metadata, fixes, scene widgets and more
Use automation hooks to run at play, build or load time
Export validation results to HTML and JSON reports
Highly performant - runs smoothly even in projects with hundreds of thousands of issues
Built-in Validation:
Detect missing references
Detect broken assets
Detect duplicate components
Detect invalid layer assignments
Detect shader compiler errors
Detect broken materials
Detect renderers with invalid materials
Detect invalid transform positions
Detect broken prefab connections
Detect scenes not in build settings
Detect use of obsolete components
Detect missing scripts
Detect invalid UnityEvent methods
Validation Attributes:
Required
Required In
Assets Only
Min Value
Max Value
Range
Obsolete
Disallow Modifications In
Child Game Objects Only
Scene Objects Only
Require Component
Validate Input
File Path
Folder Path
Min Max Slider
Dont Validate
Platform Support:
Odin Validator is an editor-only plugin with no effect on builds at all. As such, all current and future target platforms are fully supported.
Requires Odin Inspector.
Highlights:
Live background validation
Extendable issue fixing and bulk fixing
Create and switch between validation profiles
Extremely extendable and customizable
Create rich issue reports with metadata, fixes, scene widgets and more
Use automation hooks to run at play, build or load time
Export validation results to HTML and JSON reports
Highly performant - runs smoothly even in projects with hundreds of thousands of issues
Built-in Validation:
Detect missing references
Detect broken assets
Detect duplicate components
Detect invalid layer assignments
Detect shader compiler errors
Detect broken materials
Detect renderers with invalid materials
Detect invalid transform positions
Detect broken prefab connections
Detect scenes not in build settings
Detect use of obsolete components
Detect missing scripts
Detect invalid UnityEvent methods
Validation Attributes:
Required
Required In
Assets Only
Min Value
Max Value
Range
Obsolete
Disallow Modifications In
Child Game Objects Only
Scene Objects Only
Require Component
Validate Input
File Path
Folder Path
Min Max Slider
Dont Validate
Platform Support:
Odin Validator is an editor-only plugin with no effect on builds at all. As such, all current and future target platforms are fully supported.