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ObjectRest - Easier WebService Solution preview
Unity

ObjectRest - Easier WebService Solution

By OnlineObject

$20

Rated 5.0/5 from 5 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $20. The latest store price is $20, matching the lowest recorded price shown here.

Recorded prices for ObjectRest - Easier WebService Solution 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price $20. Exact dates and prices are listed below. $0.00 $10.00 $20.00 Oct 31, 2026: $20. Latest store price Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$20Latest store price

About ObjectRest - Easier WebService Solution

  • Tools, Systems & Learning > Game Templates & Systems
ObjectRest is the most simple and powerful Rest web service for Unity. ObjectNet supports bot creation, Server and Client. You don't need anything more to include web services on your game in a couple of minutes. With ObjectRest, you can implement your WebServices to integrate your clients with cloud services and backend operations. ObjectRest allows you to create and consume web services ResAPI in the simplest possible way. Instead of investigating and spending hours implementing your backend solution, import ObjectRest and implement your methods with two simple annotations on your methods. Extends any class from IRemoteController. Step 1) Annotate class client method with [ClientMethod] attribute. Step 2) And remote method with [ServerMethod] attribute. Now, you already have your custom backend, and you can execute remote methods for any game. Important Note: ObjectRest has its internal protocol and is designed to serve and consume data between ObjectRest Server and ObjectRest Client only. Use ObjectRestClient to consume; outside or another web service isn't natively supported. Use ObjectRestServer to provide information to other clients than ObjectRestClient isn't natively supported. Please keep this in mind before you buy it.

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