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Object Architect preview
Unity

Object Architect

By Berkay GUNERI

Current price
$5.99
Lowest recorded
$5.99
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Price history

Lowest recorded standalone price: $5.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for Object Architect Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $3.00 $5.99 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About Object Architect

  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
Object Architect is a modular Unity Editor extension designed to help developers and level designers create, organize, and validate objects inside the Unity Editor — all within a clean, modern UI built using UI Toolkit.

With Object Architect, you can quickly build, align, and clean up your scenes using four main modules:

 CREATE TAB
• Instantly create new GameObjects with custom names, layers, and transform values.

 PLACE TAB
• Precisely move, rotate, or scale objects.
• Use Snap To Ground to align a target object to a selected ground object.
• Reset transforms with a single click.

 BATCH TAB
• Apply transform changes to multiple selected objects at once.
• Perfect for level editing and mass adjustments.

 VALIDATE TAB
• Scan your scene for issues such as Missing Scripts, Default Layers, and more.
• Automatically fix Missing Scripts with one click.
• Rename duplicate objects under any parent.
• Clear results instantly with the Clear Results button.

 BUILT WITH UI TOOLKIT
The tool’s entire interface is powered by Unity’s modern UI Toolkit (USS), ensuring smooth integration with all editor skins and render pipelines.

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 WHY USE OBJECT ARCHITECT?
• Clean and modular design
• Undo (Ctrl+Z) supported for all actions
• No dependencies or runtime components
• Works with Built-in, URP, and HDRP
• Lightweight (

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