Unity
Obfuscate Pro – Automated Post-Build Code Protection
By SHINOBI WORK
- Current price
- $19.99
- Lowest recorded
- $19.98
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Lowest recorded standalone price: $19.98. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
Standalone price
Last three months, in USD. Bundle prices cover the whole package.
About Obfuscate Pro – Automated Post-Build Code Protection
- Tools, Systems & Learning > Development Tools & Automation
Obfuscate Pro is an advanced post-build obfuscation tool designed for Unity projects using the Mono scripting backend.
It automatically protects your game code after build by renaming eligible methods and variables inside compiled assemblies, making reverse engineering and cheating significantly harder.
With a clean and easy-to-use editor window, you can configure everything in seconds and integrate code protection seamlessly into your build pipeline.
CORE FEATURES:
• Fully automated post-build obfuscation
• Method name obfuscation (safe filtering)
• Variable (field) obfuscation (non-serialized only)
• Seed-based deterministic obfuscation (same seed = same result)
• Attribute-based exclusions using [DoNotObfuscate]
• Backup system for original assemblies (.bak)
• Lightweight and zero runtime overhead
BUILT FOR UNITY MONO BACKEND:
Obfuscate Pro operates directly on compiled DLL assemblies generated by Unity when using the Mono scripting backend.
It intelligently avoids:
• Unity lifecycle methods (Awake, Start, Update, etc.)
• Serialized fields and public members
• Reflection-sensitive and engine-critical code
This ensures your game remains fully functional while being protected.
ANTI-CHEAT & SECURITY:
By obfuscating method and variable names, this tool helps:
• Prevent memory scanning patterns
• Protect internal logic and algorithms
• Secure sensitive gameplay systems
Your assemblies will be automatically processed and protected.
Important:
This tool is designed for the Mono scripting backend only.
IL2CPP builds are not modified by this system.
It automatically protects your game code after build by renaming eligible methods and variables inside compiled assemblies, making reverse engineering and cheating significantly harder.
With a clean and easy-to-use editor window, you can configure everything in seconds and integrate code protection seamlessly into your build pipeline.
CORE FEATURES:
• Fully automated post-build obfuscation
• Method name obfuscation (safe filtering)
• Variable (field) obfuscation (non-serialized only)
• Seed-based deterministic obfuscation (same seed = same result)
• Attribute-based exclusions using [DoNotObfuscate]
• Backup system for original assemblies (.bak)
• Lightweight and zero runtime overhead
BUILT FOR UNITY MONO BACKEND:
Obfuscate Pro operates directly on compiled DLL assemblies generated by Unity when using the Mono scripting backend.
It intelligently avoids:
• Unity lifecycle methods (Awake, Start, Update, etc.)
• Serialized fields and public members
• Reflection-sensitive and engine-critical code
This ensures your game remains fully functional while being protected.
ANTI-CHEAT & SECURITY:
By obfuscating method and variable names, this tool helps:
• Prevent memory scanning patterns
• Protect internal logic and algorithms
• Secure sensitive gameplay systems
Your assemblies will be automatically processed and protected.
Important:
This tool is designed for the Mono scripting backend only.
IL2CPP builds are not modified by this system.
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