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Number Forge Pro - Ultimate extended large-number solution preview
Unity

Number Forge Pro - Ultimate extended large-number solution

By Script Goblin

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Number Forge Pro - Ultimate extended large-number solution 2 price observations from Oct 5, 2026 to Nov 2, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Oct 5, 2026: $4.99. Unity First Price 2026-10-05 2026-10-05 Nov 2, 2026: $4.99. Latest store price Oct 5, 2026 Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-10-05 2026-10-05

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Number Forge Pro - Ultimate extended large-number solution

  • Tools, Systems & Learning > Development Tools & Automation
Number Forge Pro includes everything in Number Forge and adds three runtime systems and a suite of editor tools built for designing and tuning progression systems.

If you are upgrading from Number Forge, import Pro directly - GUIDs are identical and no references will break.

Key features:

Arbitrarily large positive and negative numbers — mantissa/exponent representation with around 15 significant digits of precision at any scale

Four built-in display formats — Short (1.5K), Long (1.5 Thousand), Scientific (1.5e6), and Engineering (150e3)

FormatOptions per call — control decimal places, trailing zero trimming, and sign characters without changing any global state

Customizable suffix lists — subclass BigNumberNames and assign it once to replace K/M/B with any notation your game uses

Full math API — Add, Subtract, Multiply, Divide, Lerp, Abs, Min, Max, Clamp, Floor, Ceil, Sqrt, Pow, Log10

Mixed-type operators — combine BigNumber directly with int, long, and double without manual casting

TryParse and round-trip ToString — safe parsing from save data and string interpolation without surprises

BigNumberReactive — observable wrapper that fires OnChanged events and threshold callbacks when a value crosses a milestone; resets if the value drops back, so callbacks fire again on the next crossing

BigCurve — a ScriptableObject that maps BigNumber input to BigNumber output with Linear, Smooth, and Step interpolation; editable in the Inspector, testable without entering Play Mode

FormulaEvaluator — evaluates string formulas like "base * level ^ 1.5" at runtime using named BigNumber variables; supports +, -, *, /, ^, parentheses, and sqrt / log / abs functions

Balance Simulator — an editor window that sweeps any variable across a range, shows results in a live table, and copies them as TSV for pasting into a spreadsheet; no Play Mode required

BigNumber property drawer — Inspector fields show formatted values (1.5M) with a raw/formatted toggle for debugging

BigCurve Inspector — add and remove curve keys and test evaluate any input directly in the Inspector

IComparable, IEquatable, and IFormattable interfaces fully implemented

Assembly definitions included — clean integration with any project structure

Demo scenes included — base demo with animated resource counter and format comparison; Pro demo showcasing BigNumberReactive threshold callbacks, BigCurve bar chart, and live FormulaEvaluator output

Unity price last checked .

Prices and availability may change.