Null Migration Helper | URP/HDRP Converter
By Null Station
Rated 0.0/5 from 2 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $26. The latest store price is $26, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $26 | Latest store price | |
| $26 | Unity Permanent Increase 2026-09-15 2026-09-22 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Null Migration Helper | URP/HDRP Converter
- Tools, Systems & Learning > Development Tools & Automation
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Null Migration Helper is the ultimate solution for Unity developers who need to convert their projects between Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP). Whether you are upgrading to HDRP for better graphics or downgrading to URP for broader platform support, this tool handles the complex conversion process automatically.
KEY FEATURES
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BIDIRECTIONAL CONVERSION
- Full support for both URP to HDRP and HDRP to URP conversion
- All features work in both directions
- Reversible conversions with consistent results
COMPREHENSIVE SCENE CONVERSION
- Converts entire scenes with one click
- Automatically converts all materials, decals, and lighting
- Preserves scene hierarchy and object properties
- Optional scene duplication for safe conversion
- Organized asset management with automatic folder structure
INTELLIGENT MATERIAL CONVERSION
- Converts materials between URP and HDRP shaders
- Preserves textures, colors, and material properties
- Supports material variants and hierarchy inheritance
- Batch conversion of multiple materials
- Custom shader assignment option
- Filter materials by current scene or entire project
ADVANCED DECAL CONVERSION
- Converts decal projectors and materials
- Supports ShaderGraph decals and legacy decals
- Preserves decal settings (scale mode, fade, rotation)
- Two conversion methods: objects in scene or materials in project
- Automatic Decal Renderer Feature enabling for URP
LIGHTING AND POST-PROCESSING
- Automatic light intensity adjustment for both pipelines
- Environment lighting configuration
- Skybox assignment and ambient lighting setup
- Emissive materials adjustment (bidirectional)
- Volume profile conversion with post-processing effects
- Exposure, bloom, tonemapping, and color adjustment conversion
PIPELINE ACTIVATION TOOLS
- One-click URP/HDRP asset creation
- Automatic pipeline activation
- Settings management and configuration
- Assets created in organized Settings folder
TROUBLESHOOTING AND AUTO-FIX
- Automatic issue detection and scanning
- One-click auto-fix for common problems
- Manual troubleshooting tools
- Detailed console logging for debugging
- Post-conversion auto-fix option
USER-FRIENDLY INTERFACE
- Clean, organized three-tab layout
- Clear step-by-step workflow
- Visual feedback with progress bars
- Helpful tooltips and descriptions
- Color-coded buttons matching pipeline
WHAT GETS CONVERTED
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- Materials (Standard, Lit, Unlit, Custom)
- Decals (Projectors, Materials, ShaderGraph)
- Lighting (Directional, Point, Spot lights)
- Environment Lighting (Skybox, Ambient, Intensity)
- Emissive Materials (Glowing objects, Neon, Screens)
- Post-Processing (Exposure, Bloom, Tonemapping, Color)
- Volume Profiles (All post-processing settings)
- Material Variants (Child materials with inheritance)
- Textures (Albedo, Normal, Metallic, Emission, etc.)
TECHNICAL HIGHLIGHTS
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- Reflection-based component handling for maximum compatibility
- Robust material property preservation using SerializedObject
- Intelligent shader detection and mapping
- Asset GUID remapping for duplicated scenes
- Automatic dependency tracking and conversion
- Error handling with detailed logging
- Unity 6+ optimized with latest API usage