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Null Migration Helper | URP/HDRP Converter preview
Unity

Null Migration Helper | URP/HDRP Converter

By Null Station

$26

Rated 0.0/5 from 2 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $26. The latest store price is $26, matching the lowest recorded price shown here.

Recorded prices for Null Migration Helper | URP/HDRP Converter 2 price observations from Sep 15, 2026 to Nov 3, 2026. Lowest recorded price $26. Exact dates and prices are listed below. $0.00 $13.00 $26.00 Sep 15, 2026: $26. Unity Permanent Increase 2026-09-15 2026-09-22 Nov 3, 2026: $26. Latest store price Sep 15, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$26Latest store price
$26Unity Permanent Increase 2026-09-15 2026-09-22

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Null Migration Helper | URP/HDRP Converter

  • Tools, Systems & Learning > Development Tools & Automation
OVERVIEW
--------
Null Migration Helper is the ultimate solution for Unity developers who need to convert their projects between Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP). Whether you are upgrading to HDRP for better graphics or downgrading to URP for broader platform support, this tool handles the complex conversion process automatically.

KEY FEATURES
------------
BIDIRECTIONAL CONVERSION
- Full support for both URP to HDRP and HDRP to URP conversion
- All features work in both directions
- Reversible conversions with consistent results

COMPREHENSIVE SCENE CONVERSION
- Converts entire scenes with one click
- Automatically converts all materials, decals, and lighting
- Preserves scene hierarchy and object properties
- Optional scene duplication for safe conversion
- Organized asset management with automatic folder structure

INTELLIGENT MATERIAL CONVERSION
- Converts materials between URP and HDRP shaders
- Preserves textures, colors, and material properties
- Supports material variants and hierarchy inheritance
- Batch conversion of multiple materials
- Custom shader assignment option
- Filter materials by current scene or entire project

ADVANCED DECAL CONVERSION
- Converts decal projectors and materials
- Supports ShaderGraph decals and legacy decals
- Preserves decal settings (scale mode, fade, rotation)
- Two conversion methods: objects in scene or materials in project
- Automatic Decal Renderer Feature enabling for URP

LIGHTING AND POST-PROCESSING
- Automatic light intensity adjustment for both pipelines
- Environment lighting configuration
- Skybox assignment and ambient lighting setup
- Emissive materials adjustment (bidirectional)
- Volume profile conversion with post-processing effects
- Exposure, bloom, tonemapping, and color adjustment conversion

PIPELINE ACTIVATION TOOLS
- One-click URP/HDRP asset creation
- Automatic pipeline activation
- Settings management and configuration
- Assets created in organized Settings folder

TROUBLESHOOTING AND AUTO-FIX
- Automatic issue detection and scanning
- One-click auto-fix for common problems
- Manual troubleshooting tools
- Detailed console logging for debugging
- Post-conversion auto-fix option

USER-FRIENDLY INTERFACE
- Clean, organized three-tab layout
- Clear step-by-step workflow
- Visual feedback with progress bars
- Helpful tooltips and descriptions
- Color-coded buttons matching pipeline

WHAT GETS CONVERTED
--------------------
- Materials (Standard, Lit, Unlit, Custom)
- Decals (Projectors, Materials, ShaderGraph)
- Lighting (Directional, Point, Spot lights)
- Environment Lighting (Skybox, Ambient, Intensity)
- Emissive Materials (Glowing objects, Neon, Screens)
- Post-Processing (Exposure, Bloom, Tonemapping, Color)
- Volume Profiles (All post-processing settings)
- Material Variants (Child materials with inheritance)
- Textures (Albedo, Normal, Metallic, Emission, etc.)

TECHNICAL HIGHLIGHTS
--------------------
- Reflection-based component handling for maximum compatibility
- Robust material property preservation using SerializedObject
- Intelligent shader detection and mapping
- Asset GUID remapping for duplicated scenes
- Automatic dependency tracking and conversion
- Error handling with detailed logging
- Unity 6+ optimized with latest API usage

Unity price last checked .

Prices and availability may change.