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Network Input preview
Unity

Network Input

By Bit-duc

$15

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $15. The latest store price is $15, matching the lowest recorded price shown here.

Recorded prices for Network Input 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price $15. Exact dates and prices are listed below. $0.00 $7.50 $15.00 Oct 31, 2026: $15. Latest store price Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$15Latest store price

About Network Input

  • Tools, Systems & Learning > Game Templates & Systems
Drastically reduces the need for custom networking code. Network Input provides a solution for handling input across networks in multiplayer games by extending the engine's Input System, allowing developers to focus on gameplay rather than input synchronization.

- Seamless Input System integration
- Supports buttons, d-pads, keys, axes, and mouse
- Advanced controls: vectors, floats, and quaternions
- Optimized network updates on changes only
- Group controls by update frequency
- Extensible by design
- Compatible with most solutions ie: FishNet, Mirror, and Netcode for GameObjects
- All platforms supported
- Fully documentend with guides and videos

Guides and API Reference

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