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NetCrafter Pro preview
Unity

NetCrafter Pro

By Pivec Labs

$55

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $38.50. The latest store price is $55.

Recorded prices for NetCrafter Pro 4 price observations from Sep 17, 2026 to Nov 5, 2026. Lowest recorded price $38.50. Exact dates and prices are listed below. $0.00 $27.50 $55.00 Sep 17, 2026: $55. Unity First Price 2026-09-17 2026-09-17 Sep 17, 2026: $38.50. Unity New Release Discount 2026-09-17 2026-10-01 Sep 17, 2026: $38.50. Unity New Release Discount 2026-09-17 2026-10-01 Nov 5, 2026: $55. Latest store price Sep 17, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$55Latest store price
$38.50Unity New Release Discount 2026-09-17 2026-10-01
$38.50Unity New Release Discount 2026-09-17 2026-10-01
$55Unity First Price 2026-09-17 2026-09-17

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About NetCrafter Pro

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Learning & Tutorials
NetCrafter Pro eliminates the repetitive, error-prone work of wiring Unity clients to SmartFoxServer 3. Instead of hand-writing connection managers, request handlers, Java extensions and zone configs, you define your game's message protocol once in a visual schema editor and generate everything else.

WHAT IT DOES
Define your messages, server events, data models and server actions in NetCrafter's visual editor. Click Generate and receive:
- A typed C# connection manager for your Unity client
- Typed C# request and event classes matching your schema
- A Java SFS3 extension with handlers for every server action
- A SmartFoxServer 3 zone XML config ready to deploy
- A Maven deploy script that builds and installs your JAR

Change your schema, regenerate and your code updates automatically, with no manual synchronization.

NetCrafter Pro compresses days of infrastructure work into minutes. It is built for room-based multiplayer, persistent worlds and other projects that need server-authoritative logic running independently of any single player's connection.

KEY FEATURES
- Visual schema editor: define messages, events, models, server actions and sync rules without writing boilerplate.
- Instant code generation: create production-ready C# client and Java SFS3 extension from your schema in one click.
- Four complete tutorials: Chat, Racing, Character Controller and Game Creator 2 multiplayer.
- Scene Assistant: creates multiplayer scenes, ConnectionManager prefabs and Scene Event bindings automatically.
- Server deployment: generates zone XML config and deploys your Java extension JAR to SFS3 with one click.
- Template override system: customize any generated file using Handlebars-style templates without touching the generator.
- Code Preview: syntax-highlighted diff view shows exactly what will be generated before you commit.
- Sync Rules: declarative Transform sync with configurable intervals and no manual serialization code.
- Definition Tools: create, duplicate, rename and import schemas across projects.
- Professional documentation: Manual, API Reference, Template Guide, Server Deployment Guide and Player Hosting Guide included.

INCLUDED TUTORIALS
- Chat: named login, real-time broadcast and scroll view UI.
- Racing: car physics sync, lerp smoothing, collision and multiplayer with colour-coded cars.
- Character: Unity Third Person Controller sync, full animation state sync and player name display.
- Game Creator 2: GC2 character movement and animation sync, camera handling and GC2-specific API integration.

Each tutorial demonstrates a complete end-to-end multiplayer implementation, from schema definition through two players connected and playing.

REQUIREMENTS
- Unity 6.3 LTS or later.
- Windows x64 development machine for the editor; built games run on all Unity-supported platforms.
- SmartFoxServer 3 Community Edition, supporting up to 100 concurrent users.
- Java JDK 21+ is required for compiling the generated server-side Java extension and is not required for Unity client-only use.
- Apache Maven is required for building and deploying the generated server JAR and is not required for Unity client-only use.

DOCUMENTATION
Getting Started Guide, Manual, API Reference, Template Guide, Server Deployment Guide, Player Hosting Guide and Changelog are included as offline HTML.

Unity price last checked .

Prices and availability may change.