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Neon Tactical — Cyberpunk HUD & Menu Kit preview
Unity

Neon Tactical — Cyberpunk HUD & Menu Kit

By Succubi

$19.99

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $13.99. The latest store price is $19.99.

Recorded prices for Neon Tactical — Cyberpunk HUD & Menu Kit 4 price observations from Oct 14, 2026 to Nov 3, 2026. Lowest recorded price $13.99. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Oct 14, 2026: $13.99. Unity New Release Discount 2026-10-14 2026-10-21 Oct 14, 2026: $13.99. Unity New Release Discount 2026-10-14 2026-10-21 Oct 14, 2026: $19.98. Unity First Price 2026-10-14 2026-10-14 Nov 3, 2026: $19.99. Latest store price Oct 14, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$19.98Unity First Price 2026-10-14 2026-10-14
$13.99Unity New Release Discount 2026-10-14 2026-10-21
$13.99Unity New Release Discount 2026-10-14 2026-10-21

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Neon Tactical — Cyberpunk HUD & Menu Kit

  • Theme > Sci-fi & Space
  • Theme > Cyberpunk
  • Art & Visuals > 2D
  • Art & Visuals > UI & GUI
Neon Tactical is a cyberpunk UI kit for Unity's built-in UI (uGUI). Open the demo scene, press Play and you have a working game shell: main menu, settings with real options, loading screen, animated HUD, pause, mission complete, game over and confirm dialogs, all navigable with mouse, keyboard and gamepad.

Menus & flow
• Main menu, settings (Graphics / Audio / Accessibility tabs), loading, pause, mission complete, game over and confirm dialog screens
• Menu controller with screen stack, pause, back/Esc handling and focus memory; every method can be wired from a button's OnClick
• Settings that really apply: window mode, v-sync, quality, frame cap, FOV, master volume, HUD scale, colour-blind mode and reduced motion, saved to PlayerPrefs

HUD
• Health with delayed chip and overshield, ammo with low/empty/reload states, ability cooldowns, radar minimap, objective toast, hit marker and damage vignette
• Small API: Damage, Heal, SetShield, Fire, Reload, Trigger

Unity price last checked .

Prices and availability may change.