Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Near Miss Detector for Game Creator 2
- Theme > Military & Combat
By default, dodge reactions typically rely on the Striker physically passing through the character. This system expands that logic by detecting enemies attacking within a configurable radius, allowing dodge responses to trigger even when the strike narrowly misses.
The result is more responsive, cinematic, and forgiving combat, ideal for action-heavy and Soulslike-inspired gameplay.
What it does:
• Detects attacking enemies within a configurable radius
• Triggers dodge logic on near-miss situations
• Works alongside Melee 2’s existing dodge system
• Lightweight and event-driven
• Fully compatible with Game Creator 2
Perfect for:
• Soulslike combat systems
• Action RPGs
• Games that reward well-timed evasive maneuvers
• Developers seeking more dynamic and reactive melee combat
Near Miss Detector doesn’t replace Melee 2’s dodge system, it extends it, making combat feel more alive and reactive.