Unity
NavMesh From Colliders
FREE
Rated 0.0/5 from 1 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price |
About NavMesh From Colliders
- Tools, Systems & Learning > Development Tools & Automation
Unity’s NavMesh baking system only considers mesh renderers, which can lead to inaccurate or uneven results.
This tool prepares the scene for NavMesh baking by hiding existing mesh renderers and creating temporary mesh renderers based on the colliders in the scene.
These temporary meshes can then be used to bake a more accurate NavMesh.
After baking, the tool restores the scene to its original state.
This tool prepares the scene for NavMesh baking by hiding existing mesh renderers and creating temporary mesh renderers based on the colliders in the scene.
These temporary meshes can then be used to bake a more accurate NavMesh.
After baking, the tool restores the scene to its original state.