About NatureScape Pack
- Theme > Nature & Countryside
- Theme > Realistic
- Art & Visuals > 3D
Supports all render pipelines!
Package includes:
7 Rocks models
6 Boulders models
7 Cliffs models
7 Vegetation models
1 Grass surface
Models:
All models have LODs with the amount depending on the model type. Cliffs,rocks and boulders 5 LODs while vegetation models have 3 LODs.
Polycounts vary based on the size of the model.
Cliff models average ~20K for LOD 0 and go down to ~1K for the last LOD.
Boulder models average ~15K for LOD 0 and go down to ~750 for the last LOD.
Rock models average ~5K for LOD 0 and go down to ~300 for the last LOD.
Vegetation models average ~3K for LOD 0 and go down to ~500 for the last LOD.
Textures:
Texture resolutions are also mostly dependend on the size of the model. Large models like the cliffs have 4K textures while smaller models have 2K.
Textures include:
Albedo
Normal Map
Metallic and Smoothness
Ambient Occlusion
Mask Map (it contains)
Red channel – Metallic map
Green channel – Ambient Occlusion map
Blue channel – empty (white)
Alpha channel – Smoothness map
Demo scene and its extra models are included.
Demo Scene is rendered using HDRP! (Available only for HDRP)
Note: Since each pipeline utilizes particular textures, you can safely delete the rest to reduce your project size.
Standard Pipeline (SP): If using SP you can delete Mask Map textures.
Universal Render Pipeline (URP): If using URP you can delete Mask Map textures.
High Definition Render Pipeline (HDRP): If using HDRP you can delete the Metallic/Smoothness and Ambient Occlusion textures.
You can also decrease the package size by lowering the resolution of secondary textures, such as normal maps, mask maps, ambient occlusion maps and smoothness/metallic maps.
Package includes:
7 Rocks models
6 Boulders models
7 Cliffs models
7 Vegetation models
1 Grass surface
Models:
All models have LODs with the amount depending on the model type. Cliffs,rocks and boulders 5 LODs while vegetation models have 3 LODs.
Polycounts vary based on the size of the model.
Cliff models average ~20K for LOD 0 and go down to ~1K for the last LOD.
Boulder models average ~15K for LOD 0 and go down to ~750 for the last LOD.
Rock models average ~5K for LOD 0 and go down to ~300 for the last LOD.
Vegetation models average ~3K for LOD 0 and go down to ~500 for the last LOD.
Textures:
Texture resolutions are also mostly dependend on the size of the model. Large models like the cliffs have 4K textures while smaller models have 2K.
Textures include:
Albedo
Normal Map
Metallic and Smoothness
Ambient Occlusion
Mask Map (it contains)
Red channel – Metallic map
Green channel – Ambient Occlusion map
Blue channel – empty (white)
Alpha channel – Smoothness map
Demo scene and its extra models are included.
Demo Scene is rendered using HDRP! (Available only for HDRP)
Note: Since each pipeline utilizes particular textures, you can safely delete the rest to reduce your project size.
Standard Pipeline (SP): If using SP you can delete Mask Map textures.
Universal Render Pipeline (URP): If using URP you can delete Mask Map textures.
High Definition Render Pipeline (HDRP): If using HDRP you can delete the Metallic/Smoothness and Ambient Occlusion textures.
You can also decrease the package size by lowering the resolution of secondary textures, such as normal maps, mask maps, ambient occlusion maps and smoothness/metallic maps.