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Nature Renderer 2022 preview
Unity

Nature Renderer 2022

By Visual Design Cafe

$99

Rated 3.0/5 from 34 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $99. The latest store price is $99, matching the lowest recorded price shown here.

Recorded prices for Nature Renderer 2022 1 price observations from Nov 2, 2026 to Nov 2, 2026. Lowest recorded price $99. Exact dates and prices are listed below. $0.00 $49.50 $99.00 Nov 2, 2026: $99. Latest store price Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$99Latest store price

About Nature Renderer 2022

Render vast amounts of detailed vegetation. Nature Renderer improves the quality of your vegetation rendering by replacing Unity's default terrain detail and tree system. Everything works with your existing data: use the same grass, vegetation, and trees and keep your existing terrains. We just level-up your renderer. All render pipelines are supported out-of-the-box and do not require any additional setup. Just add the Nature Renderer component to your terrain and everything works instantly. Any incompatible assets or shaders can be automatically patched to work with Nature Renderer. The demo scene and all assets shown in the screenshots are included. The entire render pipeline of Nature Renderer runs on the GPU to ensure fast performance and to free up your CPU to run game logic. Nature Renderer accurately culls your vegetation to only render the objects that are within the view of the camera. The culling is calculated on the GPU for the best performance and accurate results. Tweak all render settings for each object separately. Change the render distance, shadow distance, density, and more to optimize performance. Override render settings for specific cameras or exclude cameras completely. Nature Renderer can render accurate motion vectors for your vegetation to support Motion Blur, Temporal Anti-Aliasing, and other temporal effects. A custom profiler is included to accurately measure the performance of Nature Renderer on the GPU, with a breakdown for each individual object and camera. Nature Renderer now renders both trees and detail objects. With separately optimized render pipelines for both. Nature Renderer can now render game objects in the same lightning fast render pipeline. Perfect for placing vegetation on rocks, cliffs, and other uneven surfaces that are not supported by the terrain system. Use Level-of-Detail on your vegetation to render extremely detailed objects while maintaining good performance. Enable shadows for grass, plants, and other vegetation. Shadow distance and settings can be easily adjusted for each individual object. Get accurate lighting and more detail on your grass, vegetation, and terrain details. You can use full PBR shaders on your detail objects, such as the default Lit shader or any custom shader. Nature Renderer dynamically reduces the density of your vegetation in the distance to optimize performance and reduce overdraw. Align your grass and objects to the terrain surface. No more floating grass or objects clipping through the terrain. Use Unity's default terrain, detail, and tree editing tools. No need to change your workflow. Results show both in edit-mode and at runtime. And all changes to your terrain are updated immediately. Nature Renderer supports floating origin for vast open worlds. It only requires one line of code and does not impact performance. Nature Renderer supports rendering vegetation for multiple cameras. With easy per-camera settings to optimize performance for each camera. Including reflection cameras and reflection probes. Nature Renderer handles multiple terrains seamlessly and optimizes draw calls across terrains. Nature Renderer compresses all its data to minimize the memory usage on the GPU. Nature Renderer is optimized for high-performance code by laying out its internal data for efficient memory access. Use any custom shader for your terrain details to achieve special effects. Custom shaders can be automatically patched to add support for Nature Renderer's GPU based render pipeline. Add the included custom node to your shader graph to easily add support for Nature Renderer's GPU based render pipeline. Optimized for VR and single-pass instanced rendering. Includes a collection of essential vegetation shaders that enable Wind Animations, Translucency, Color Variations, and more. This version of Nature Renderer is a perpetual license for use with Unity 2022.

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