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Native C++ Anti-Cheat & Anti-Tamper for Unity preview
Unity

Native C++ Anti-Cheat & Anti-Tamper for Unity

By OZeroSecurity

$159

Rated 5.0/5 from 5 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $111.30. The latest store price is $159.

Recorded prices for Native C++ Anti-Cheat & Anti-Tamper for Unity 4 price observations from Oct 20, 2026 to Nov 3, 2026. Lowest recorded price $111.30. Exact dates and prices are listed below. $0.00 $79.50 $159.00 Oct 20, 2026: $159. Unity First Price 2026-10-20 2026-10-20 Oct 20, 2026: $111.30. Unity New Release Discount 2026-10-20 2026-11-03 Oct 20, 2026: $111.30. Unity New Release Discount 2026-10-20 2026-11-03 Nov 3, 2026: $159. Latest store price Oct 20, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$159Latest store price
$111.30Unity New Release Discount 2026-10-20 2026-11-03
$111.30Unity New Release Discount 2026-10-20 2026-11-03
$159Unity First Price 2026-10-20 2026-10-20

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Native C++ Anti-Cheat & Anti-Tamper for Unity

Native C++ anti-cheat and anti-tamper protection for Unity games on Android, Windows, macOS, iOS and Linux.

It helps protect mobile and PC builds against common attack patterns such as modded APK repackaging, speed hacks, memory tampering, code injection, file and save tampering, build modification and PC piracy.

Unlike security logic written only in managed C#, OZeroSecurity places key checks in a native layer, which makes them harder to inspect, modify or reuse in cracked and repackaged builds.

Every feature in this listing works locally. No license key, account, activation, backend server or additional purchase is required.

Guided setup
Import the package and the Welcome window opens. Check Setup lists what the project still needs, and Auto Setup applies the recommended settings (IL2CPP, managed stripping, DeveloperSecret, built-in security UI, manifest signing) one confirmed step at a time. Pick a preset (Low, Standard or Strict), adjust modules in Project Settings > OZero Security and build. No scene wiring is required. Editor Play Mode Protection is Off by default, so detectors do not interrupt you while you work in the Editor.

Why Native C++
When the key, the masked value and the real value all live in the managed heap, the relation between them can be read from a memory dump. OZeroSecurity keeps secure values in the native layer, so a plain value scan does not resolve them. Secure value types are designed to add no managed heap allocation.

Platform-Specific Protection
• Android: modded APK, repackaging, signature validation, install source checks, memory tamper, injection risk, speed hack, file and save tamper protection
• Windows: PC storefront anti-piracy checks, memory tamper, injection risk, speed hack, file and save tamper protection
• macOS: build integrity, runtime tamper, speed hack, file and save tamper protection
• iOS: build integrity, runtime tamper, speed hack, file and save tamper protection
• Linux: native runtime integrity checks, memory tamper, injection risk, speed hack, file and save tamper protection for x64 IL2CPP builds

Requirements
• Unity 2022.3 LTS or newer, including Unity 6
• IL2CPP backend recommended, Mono supported
• Anti-piracy checks for Steam builds require the Steamworks redistributable in your build. It is not included in this package.
• Steam Deck compatibility depends on your build target and configuration.
• WebGL runs in a browser where the native layer is unavailable, so only limited protection applies.

Network use
OZeroSecurity does not contact OZero servers. When Speed & Time Hack web time validation is on, the SDK sends HTTPS HEAD requests to www.apple.com and www.bing.com by default and reads only the Date header. You can replace these hosts or turn the check off.

Documentation
An offline HTML manual in English, Korean, Japanese and Chinese is included and opens from the Welcome window.

Unity price last checked .

Prices and availability may change.