Current sales News My Tracked Assets Login
Mushrooms Bundle (62 Prefab + LOD) preview
Unity

Mushrooms Bundle (62 Prefab + LOD)

By Zacxophone

$59.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $59.99. The latest store price is $59.99, matching the lowest recorded price shown here.

Recorded prices for Mushrooms Bundle (62 Prefab + LOD) 1 price observations from Nov 5, 2026 to Nov 5, 2026. Lowest recorded price $59.99. Exact dates and prices are listed below. $0.00 $30.00 $59.99 Nov 5, 2026: $59.99. Latest store price Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$59.99Latest store price

About Mushrooms Bundle (62 Prefab + LOD)

  • Theme > Nature & Countryside
  • Theme > Realistic
  • Art & Visuals > 3D
Contains: 31 different realistic mushrooms carefully harvested, scanned and retopo by myself in the east of France, available in total of 62 differents Mesh variations + 4 levels of lod. 2 Materials made of 3 textures atlas each. Import: Check all the files you need and the correct pipeline folder. Uncheck the two other pipeline folder. Prefab and Meshes: Contains 62 prefabs made of 31 unique mesh named as follows: Mushroom_A.B with A the mushroom number and B the variation. For example with the mushroom 1, I created 5 variations of prefab named as follows Mushroom_1.1, Mushroom_1.2, Mushroom_1.3, Mushroom_1.4 and Mushroom_1.5. I made a small mistake on the naming, I accidentally skipped the 27. The 9.1, 9.2 and 9.3 are different stages of growth of a toadstool but 3 different mesh. LOD: 4 levels of lod. I subdivided my base mushrooms mesh (LOD 1) to have LOD 0. I decimated my base mushrooms mesh (LOD 1) to have the other 2 LODs. LOD0 = 400% of triangles of the base mesh. LOD1 = 100% of triangles of the base mesh. LOD2 = 40% of triangles of the base mesh. LOD3 = 10% of triangles of the base mesh. Materials and textures: 2 Materials made of 3 textures atlas (2048px) (Albedo, Normal, MetallicSmoothness). The 16 first mushrooms share the same material (1 to 14). The 15 last mushrooms share the same material (15 o 30). Each mushroom is therefore textured with textures size of 512x512px. Misc. Information: For any questions, please contact me, I will be glad to help.

Unity price last checked .

Prices and availability may change.