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MultiTPS - Multiplayer Game Project preview
Unity

MultiTPS - Multiplayer Game Project

By desNetware

$40

Rated 3.0/5 from 5 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $40. The latest store price is $40, matching the lowest recorded price shown here.

Recorded prices for MultiTPS - Multiplayer Game Project 2 price observations from Sep 5, 2026 to Oct 31, 2026. Lowest recorded price $40. Exact dates and prices are listed below. $0.00 $20.00 $40.00 Sep 5, 2026: $40. Unity Permanent Decrease 2026-09-05 2026-09-12 Oct 31, 2026: $40. Latest store price Sep 5, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$40Latest store price
$40Unity Permanent Decrease 2026-09-05 2026-09-12

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About MultiTPS - Multiplayer Game Project

  • Tools, Systems & Learning > Game Templates & Systems
  • Theme > Military & Combat
  • Theme > Modern
  • Art & Visuals > 3D
  • Art & Visuals > UI & GUI
MultiTPS is a multiplayer shooter template that you can build your project upon. It has all the necessary features that a multiplayer shooter needs. 1. Weapons: MultiTPS comes with 8 varied weapons: Pistol, Rifle, Shotgun, SMG, Sniper Rifle, Minigun, Grenade, Melee weapon. 2. Example maps: MultiTPS includes 3 example maps with their specific game modes. 3. Gamemodes: MultiTPS comes with 2 gamemodes: Deathmatch, Team Deathmatch. 4. Server List: MultiTPS can be set up to work with the included server list system. Players can create a lobby using a simple form, and that lobby will be visible to others in the server list. 5. Scoreboard: Scoreboard shows other players, their stats and latency. 6. Bots: Host can make the game spawn bots in place of empty slots. They will join different teams and navigate around the map to take down players/bots from the enemy team. They can spawn with random weapons. They can use every weapon a regular player can. They can change weapons during combat. When a real player connects during the game, one of the spawned bots will disconnect to make room for the connected player. 7. Player controller: Player can walk, run, jump and crouch. Character model has unique animations for each weapon. Detailed Killfeed: The killfeed shows who killed who and with which weapon. It also features special icons if a player was killed by a headshot, or died from fall damage. Ragdoll: Ragdolls are synchronized across all clients. Everyone will see exactly the same pose on a dead body. Ragdoll behavior on death will depend on the type of weapon used to kill and on the movement of the victim. Key features: Room creator panel which lets you adjust your game before hosting, Fully animated and synchronized player controller, 8 weapons: Rifle, pistol, shotgun, grenades, melee item, minigun, smg, sniper rifle, Inventory UI, Picking up and dropping items, Bots, 3 Maps, 2 Gamemodes: Deathmatch and Team Deathmatch, Killfeed with item icons, Scoreboard, Chat, Object pooling for sparks created by bullet hits, Ragdoll synchronization, Simple settings panel for changing audio volume and mouse sensitivity, Pickable first aid kit, Pickable grenades, ServerList - Rest API that will serve server list and boot multifps when player creates lobby from game client.

Unity price last checked .

Prices and availability may change.