Unity
Multiplayer Starter Kit - Lobby, Matchmaking & Player Sync
$100
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $50. The latest store price is $100.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $100 | Latest store price | |
| $100 | Unity First Price 2026-07-15 2026-07-22 | |
| $50 | Unity New Release Discount 2026-07-10 2026-07-24 | |
| $50 | Unity New Release Discount 2026-07-10 2026-07-24 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Multiplayer Starter Kit - Lobby, Matchmaking & Player Sync
- Tools, Systems & Learning > Game Templates & Systems
- Art & Visuals > UI & GUI
Get multiplayer running in under 3 minutes with the Multiplayer Starter Kit.
New to networking? Follow the 3-button Setup Wizard and have players connected without writing a single line of code.
Experienced developer? Every script is fully editable and documented — customize the architecture exactly the way you want.
FEATURES
• One-click Setup Wizard — configure your scene in 3 button clicks
• Host / Client / Quick Match modes out of the box
• Automatic player spawn, color assignment, sync, and despawn
• Networked player movement — ready to extend with your own system
• Clean UI: Main Menu, Create Room, Join Room, In-Game HUD
• Grid floor material generator included
• Fully documented source code with XML summaries and Inspector tooltips
REQUIREMENTS
• Photon Fusion 2 SDK
• Unity Input System package (com.unity.inputsystem 1.18.0+)
• TextMeshPro — included in Unity 6 via UGUI, no separate install needed
• Unity 6.3 LTS or newer
• Universal Render Pipeline (URP)
ARCHITECTURE
Bootstrap → NetworkManager → LobbyManager → UIManager
One clean call path. No spaghetti. Easy to extend.
New to networking? Follow the 3-button Setup Wizard and have players connected without writing a single line of code.
Experienced developer? Every script is fully editable and documented — customize the architecture exactly the way you want.
FEATURES
• One-click Setup Wizard — configure your scene in 3 button clicks
• Host / Client / Quick Match modes out of the box
• Automatic player spawn, color assignment, sync, and despawn
• Networked player movement — ready to extend with your own system
• Clean UI: Main Menu, Create Room, Join Room, In-Game HUD
• Grid floor material generator included
• Fully documented source code with XML summaries and Inspector tooltips
REQUIREMENTS
• Photon Fusion 2 SDK
• Unity Input System package (com.unity.inputsystem 1.18.0+)
• TextMeshPro — included in Unity 6 via UGUI, no separate install needed
• Unity 6.3 LTS or newer
• Universal Render Pipeline (URP)
ARCHITECTURE
Bootstrap → NetworkManager → LobbyManager → UIManager
One clean call path. No spaghetti. Easy to extend.