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MP3 OGG WAV FLAC Loader & Streamer - Runtime Audio Loader preview
Unity

MP3 OGG WAV FLAC Loader & Streamer - Runtime Audio Loader

By HyTeKGames

$15

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $7.50. The latest store price is $15.

Recorded prices for MP3 OGG WAV FLAC Loader & Streamer - Runtime Audio Loader 4 price observations from Jun 18, 2026 to Oct 31, 2026. Lowest recorded price $7.50. Exact dates and prices are listed below. $0.00 $7.50 $15.00 Jun 18, 2026: $7.50. Unity New Release Discount 2026-06-18 2026-07-02 Jun 18, 2026: $7.50. Unity New Release Discount 2026-06-18 2026-07-02 Jun 19, 2026: $15. Unity First Price 2026-06-19 2026-06-26 Oct 31, 2026: $15. Latest store price Jun 18, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$15Latest store price
$15Unity First Price 2026-06-19 2026-06-26
$7.50Unity New Release Discount 2026-06-18 2026-07-02
$7.50Unity New Release Discount 2026-06-18 2026-07-02

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About MP3 OGG WAV FLAC Loader & Streamer - Runtime Audio Loader

  • Tools, Systems & Learning > Game Templates & Systems
Introducing Runtime Audio Loader for Unity!

Need to play music or sound that ships outside your build? Load MP3, OGG, WAV and FLAC into an AudioClip at runtime, straight from disk, a URL, or raw bytes. Pure C#, no native plugins, no extra packages, and it works on a fresh project in two lines.

Works perfectly with Unity 2021, 2022, 2023, Unity 6, 6.1, 6.2, 6.3, 6.4!

Truly Cross-Platform:
All four decoders are pure managed C# and produce identical results on Windows, macOS, Linux, Android, iOS and WebGL, under both Mono and IL2CPP. No per-platform native libraries.

Runtime Audio Loader seamlessly handles:
- MP3, OGG/Vorbis, WAV (8/16/24/32-bit + float) and FLAC.
- Loading from disk paths, http/https URLs, or byte[] in memory.
- Three call styles: synchronous, async/await, and coroutine + callback.
- Streaming long tracks without loading them fully into memory.
- Reading duration, channels, sample rate and tags (artist/title/album) without a full decode.
- Scanning a whole folder into a ready-to-play playlist with metadata.
- Progress reporting and cancellation on async loads.

Drop-In Simple:
Add one using, call AudioLoader.Load, and you are playing audio.

Full C# source code included, with a demo scene and documentation.

AAC/M4A and Opus are not supported (they fail with a clear error).

Embedded tags are read from OGG and FLAC; MP3 and WAV report format, duration and channels but no tags.

Versatile Applications:
- User-generated content: let players load their own music and sound.
- Streamed/downloaded audio: pull tracks from a server at runtime.
- Modding & DLC: load audio from external folders or asset bundles.
- In-game music players: scan a folder and build a playlist instantly.

Unity price last checked .

Prices and availability may change.