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MotionCore - Top Down Combat Framework preview
Unity

MotionCore - Top Down Combat Framework

By TheCoderGuy

$29.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $14.99. The latest store price is $29.99.

Recorded prices for MotionCore - Top Down Combat Framework 4 price observations from Oct 5, 2026 to Nov 1, 2026. Lowest recorded price $14.99. Exact dates and prices are listed below. $0.00 $15.00 $29.99 Oct 5, 2026: $29.99. Unity First Price 2026-10-05 2026-10-05 Oct 5, 2026: $14.99. Unity New Release Discount 2026-10-05 2026-10-12 Oct 5, 2026: $14.99. Unity New Release Discount 2026-10-05 2026-10-12 Nov 1, 2026: $29.99. Latest store price Oct 5, 2026 Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$29.99Latest store price
$14.99Unity New Release Discount 2026-10-05 2026-10-12
$14.99Unity New Release Discount 2026-10-05 2026-10-12
$29.99Unity First Price 2026-10-05 2026-10-05

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About MotionCore - Top Down Combat Framework

  • Tools, Systems & Learning > Game Templates & Systems
  • Theme > Military & Combat
MotionCore TopDown Combat is a professional, modular framework designed to accelerate the development of top-down action games in Unity.
Whether you're building an RPG, ARPG, MOBA, online multiplayer prototype, or a custom action game, the framework provides a solid foundation with clean architecture, reusable systems, and an extensible design that can be adapted to your project's needs.
Built with flexibility in mind, every major gameplay system is designed to work independently while integrating seamlessly with the rest of the framework. Configure characters through intuitive components, create unique abilities using ScriptableObjects, and prototype combat mechanics without writing everything from scratch.
Core Features
Click-to-move character controller
Character selection and targeting
Auto attack system
Modular ability framework
Skillshots and ground-targeted abilities
Projectile system
Health, damage and healing systems
Buff and debuff framework
Status effects
Enemy AI with patrol, aggro, chase and leash behaviors
Team and faction support
Configurable combat statistics
World-space health bars
Floating combat text
Ability UI and cooldowns
Extensible ScriptableObject-based configuration
Demo scene showcasing all major systems
Clean, modular architecture designed for extension

The package focuses on providing a reliable gameplay foundation rather than forcing a specific game design, allowing developers to customize or replace individual systems as their projects evolve.
Whether you're creating a small prototype or the foundation for a larger project, MotionCore TopDown Combat helps you spend less time building core gameplay systems and more time creating your game.

This asset contains no third-party content. It requires Unity's Input System and Unity UI packages (Unity Companion License), which are installed through the Package Manager and are not included in the package. See Third-Party Notices.txt in the package for details.

Unity price last checked .

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