Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-10-26 2026-10-26 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About MossgateRuins
- Theme > Buildings & Infrastructure
- Art & Visuals > 3D
Mossgate Ruins is the weathered limestone home of a forgotten order of wayglass keepers, now reclaimed by moss, roots and ivy. Every arch keystone holds a glowing turquoise wayglass crystal, every pillar carries the same carved seed-spiral, and the joints of the flagstones are filled with moss.
Modular by design
- 2 m grid with clear rules: 3 m walls, pillars on grid vertices that close every corner, T and X junction, 1 m height steps.
- Arched doorway (1.125 × 2.25 m clear opening) and a 4 m arch gate; their colliders never block the opening.
- Stairs and stackable platforms meet flush, so terraces and stairwells going up or down need no manual scaling.
- Separate ceiling pieces for underground rooms; group them and disable them for top-down cameras.
- Joints were checked in the example scenes: 2,301 touching piece pairs, 0 visible z-fighting overlaps.
Content (33 models, 33 prefabs)
- Structure: floor, broken floor, grass ground, platform, stairs, ceiling, broken ceiling, wall, low wall, collapsed wall, arched doorway, barred window, pillar, broken pillar, arch gate
- Ruin detail: rubble pile, fallen column, stone debris
- Nature: ivy drape, root tangle, old tree, shrub, grass tuft, wild flowers
- Decor: wayglass brazier and wall sconce (with point lights), hooded keeper statue, seal altar, urns, gold pile
- Mechanisms: door, treasure chest and floor lever, driven by one small script with UnityEvents (the lever can open the door)
Included scenes
- Catalog of all prefabs
- Forest Ruin: walled courtyard with terrace, gate and forest
- Sunken Vault: ruin entrance, 3 m stairwell, corridor and treasure vault behind a lever-operated door
- Mechanisms: door, chest and lever demo
Fast and simple to use
- One shared URP/Lit material and one 1024 × 512 atlas (+ emission map) for the whole pack.
- 10–370 triangles per model; colliders and Static flags set up for real use.
- Editable Blockbench source file included.
Requires the Universal Render Pipeline (URP).