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Unity

MorphMixer

By Crazy Minnow Studio, LLC

$20

Rated 5.0/5 from 106 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $20. The latest store price is $20, matching the lowest recorded price shown here.

Recorded prices for MorphMixer 1 price observations from Nov 5, 2026 to Nov 5, 2026. Lowest recorded price $20. Exact dates and prices are listed below. $0.00 $10.00 $20.00 Nov 5, 2026: $20. Latest store price Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$20Latest store price

About MorphMixer

  • Tools, Systems & Learning > Development Tools & Automation
MorphMixer is an editor extension that allows you to create new BlendShapes by combining one or more existing BlendShapes within the Unity editor. Whether you're using one of the many character generation systems, contracting out your characters, or designing your own and simply want the convenience of mixing up new BlendShapes from existing ones within the editor, MorphMixer is a simple, non-destructive, in-editor tool designed specifically for the task.

The perfect companion to lip-synchronization assets - works GREAT with SALSA!

Character generation systems such as Fuse, iClone, Autodesk Character Generator, Daz3D, and MakeHuman include many BlendShapes. Some of these system provide viseme shapes for speech while others do not, some provide emotion BlendShapes while others provide basic facial movements. MorphMixer allows you to mix and match existing BlendShapes together to form the perfect smile, frown, or other expression and save your mix as a new BlendShape. This simplifies animation by allowing you to merge down complex multi-shape expressions into a single BlendShape, avoid BlendShape conflicts caused by trying to use the same BlendShape for speech and expressions at the same time, or create speech visemes by combining multiple basic facial movement BlendShapes, assuming your existing BlendShapes can be combined to create sufficient detail.

MorphMixer is non-destructive because it duplicates your mesh and performs all BlendShape actions on the duplicate only, so you can always fall back to your original .fbx or .blend mesh file. It also includes a preset system so you can create BlendShape mixes, save them as presets, and easily apply them to multiple characters that share the same BlendShapes and BlendShape indexes. If you create a BlendShape, then change your mind about the way it should look, MorphMixer allows you to delete BlendShapes as well.

Supports Unity & Unity Pro.

Tested on these Character Systems:
•Fuse (Adobe & Mixamo)
•Autodesk Character Generator
•Daz3D (Genesis 2, 3, 8)
•iClone/CC3*
•MakeHuman

Unity price last checked .

Prices and availability may change.