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Monetization Ya.AsyncIAP preview
Unity

Monetization Ya.AsyncIAP

By Mind Shift Sl

$17.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $17.98. The latest store price is $17.99.

Recorded prices for Monetization Ya.AsyncIAP 2 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $17.98. Exact dates and prices are listed below. $0.00 $9.00 $17.99 Jun 20, 2026: $17.98. Unity First Price 2026-06-20 2026-06-27 Oct 31, 2026: $17.99. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$17.99Latest store price
$17.98Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Monetization Ya.AsyncIAP

  • Tools, Systems & Learning > Game Templates & Systems
Ya.AsyncIAP - Modern In-App Purchases for Unity 6

Ya.AsyncIAP is a production-ready In-App Purchasing framework for Unity 6. Built around C# async/await and strongly-typed exceptions, it features a clean, interface-based architecture that easily plugs into any DI container or works directly via a simple facade. AsyncIAP supports all purchase types, including subscriptions, and ensures secure transactions with 6 built-in receipt validation strategies.

FEATURES

- 6 Receipt Validation Strategies - The only IAP asset on the store with Local (RSA), Google Play Developer API v3, iOS verifyReceipt, Server, and Composite (chain multiple) validation built-in. Protect your revenue from fraud without depending on third-party dashboards.
- Async/Await API - No callbacks, no coroutines, no event pyramid. Initialize, fetch products, purchase, validate, grant rewards - all with readable awaitable tasks. Supports CancellationToken end-to-end.
- Stromgly-Typed Error Handling - Every failure throws a typed exception with a strict reason enum. Silently ignore user cancellations, show the right dialog for "payment declined", log fraud attempts - all with clean C# when-filters instead of parsing error strings.
- Drop-In UI Button - Attach AsyncIapButtonScript to any UGUI Button, set the product ID in the Inspector, wire up UnityEvents (OnStatusChanged, OnProductReceived, OnGrantReward, OnError). The entire task of working with IAP is given to the script.
- Interface-Based DI-Reddy Architecture - Every layer (logging, storage, crypto, store, validation, purchases, manager) is an interface. Use the AsyncIapMobile static facade for quick projects, or inject IAsyncIapMobileManager via Zenject / VContainer for testable, modular codebases. Swap any single module with your own implementation without touching the rest.
- AES-Encrypted Secure Local Storage - Purchases can be stored encrypted on your device.
- Automatic Pending Order Recovery - Handles interrupted purchases on next launch. If the app was killed mid-transaction, ConfirmPendingPurchasesAsync re-validates, grants the reward, and confirms with the store.
- Full Unit Test Suite - Every service is covered by tests;
- Ask-to-Buy flow - Full support for iOS/macOS deferred transactions.

SUPPORTED PLATFORMS

- iOS (App Store)
- Android (Google Play)
- macOS (Mac App Store)
- tvOS

WHAT'S INCLUDED

- Full C# source code (clean, modular, XML-documented)
- Static facade (AsyncIapMobile) and DI-friendly manager (IAsyncIapMobileManager)
- 6 receipt validators (Local, Google Play API, iOS verifyReceipt, Server, Composite) — all behind a single interface
- AES-encrypted secure purchases repository
- Drop-in UGUI button component (AsyncIapButtonScript)
- Editor Window for keys, product IDs and test purchases
- 5 sample scenes covering every product type
- Unit tests and test helpers
- Documentation: README, DependencyInjection guide, ReceiptValidation guide

REQUIREMENTS

- Unity 6.3 LTS or newer
- Unity In-App Purchasing package (auto-installed)
- Active Unity Developer account (for Unity Gaming Services)
- Optional: Zenject or VContainer if you want DI

Unity price last checked .

Prices and availability may change.