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Modular Grappling Hook System preview
Unity

Modular Grappling Hook System

By bojo

Current price
$9.99
Lowest recorded
$9.99
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Price history

Lowest recorded standalone price: $9.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for Modular Grappling Hook System Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $5.00 $9.99 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About Modular Grappling Hook System

Grappling Hook System is a modular and easy-to-integrate solution for adding grappling mechanics to your Unity projects.

The system supports multiple gameplay styles including pulling, holding, and swinging, making it suitable for platformers, action games, and traversal-based mechanics.

Built with flexibility in mind, all core behavior is controlled via ScriptableObject configs, allowing quick tuning and customization without modifying code.

FEATURES
- Pull To Point mode (direct movement toward target)
- Hold mode (fixed attachment to grapple point)
- Swing mode (pendulum-based movement)
- Rope length control (reel in / reel out)
- Preset system (Soft / Medium / Hard)
- Fully configurable via GrappleConfig
- Clean and simple demo scene
- Visual rope using LineRenderer
- Basic HUD feedback (mode and preset)

EASY SETUP
1. Add GrappleMotor to your player
2. Assign Rigidbody and LineRenderer
3. Add GrappleTargeter
4. Apply a preset or create your own config

USE CASES
- Platformer movement systems
- Spider-Man style traversal
- Action gameplay mechanics
- Prototyping movement systems

NOTES
- Uses Unity Input System
- Demo scene included for quick start

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