Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $6.49. The latest store price is $6.49, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $6.49 | Latest store price |
About MODULAR CITY -
- Tools, Systems & Learning > Level & World Building
- Theme > Buildings & Infrastructure
- Art & Visuals > 3D
How to Use the Included Scripts
SnapToGrid.cs
Automatically align modular pieces to a perfect grid!
• Just add SnapToGrid.cs to your prefab (floors, walls, props, etc).
• Your object will snap precisely to the grid based on its dimensions — even after rotating it!
• Works both in play mode and in the editor.
• Ideal for building modular levels quickly without worrying about manual alignment.
Optional Setting: Rotate Independently
If you want a specific object to rotate freely without snapping (like a decorative prop or dynamic object), just enable the checkbox:
✓] Allow Free Rotation
Perfect for mixing modular building with more organic elements!
IsoCameraFollow.cs
Simple and powerful isometric camera with rotation and zoom.
• Attach IsoCameraFollow.cs to your camera.
• Drag your player or target into the "Target" field in the Inspector.
• Zooms in and out using the mouse scroll wheel (orthographic mode only).The camera:
Smoothly follows the player;
Rotates in 90° steps using Q and E;
Fully modular, ideal for grid-based games, RTS, building games, or isometric exploration.
SnapToGrid.cs
Automatically align modular pieces to a perfect grid!
• Just add SnapToGrid.cs to your prefab (floors, walls, props, etc).
• Your object will snap precisely to the grid based on its dimensions — even after rotating it!
• Works both in play mode and in the editor.
• Ideal for building modular levels quickly without worrying about manual alignment.
Optional Setting: Rotate Independently
If you want a specific object to rotate freely without snapping (like a decorative prop or dynamic object), just enable the checkbox:
✓] Allow Free Rotation
Perfect for mixing modular building with more organic elements!
IsoCameraFollow.cs
Simple and powerful isometric camera with rotation and zoom.
• Attach IsoCameraFollow.cs to your camera.
• Drag your player or target into the "Target" field in the Inspector.
• Zooms in and out using the mouse scroll wheel (orthographic mode only).The camera:
Smoothly follows the player;
Rotates in 90° steps using Q and E;
Fully modular, ideal for grid-based games, RTS, building games, or isometric exploration.