Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-10-15 2026-10-15 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Modern Lipstick — Black and Gold Prop
- Theme > Modern
- Art & Visuals > 3D
The open lipstick is 8 cm tall and 2.2 cm wide/deep. The cap is 2.3 × 2.3 × 4.46 cm. The supplied open arrangement measures 5.55 × 2.3 × 8 cm. Total visible geometry: 2,336 triangles (body 1,808; cap 528). Five component meshes form one lipstick product with a removable cap; these are not five unique products.
Materials: black lacquer, warm gold and crimson wax. Three 256 × 256 Base Color PNGs; metallic/roughness use constants in Blender/FBX/OBJ/Unreal. Unity also includes three 256 × 256 Metallic/Smoothness PNGs (metallic in R, smoothness in A, unused G/B zero). No normal, AO, height or opacity maps. No rig, animations or LOD variants.
Each component has one clean UV channel with no accidental overlaps within that mesh. Uniform color textures are deliberately reused across separate components; UV space is not globally unique across the full assembly. No UDIM. Each individual mesh is closed/manifold; physical assembly parts have intentional hidden insertion overlaps. The cap interior is hollow geometry.
Tested editor: Unity 6000.6.1f1, Universal Render Pipeline 17.6.0, Windows editor. Import `Modern_Lipstick_Unity_URP.unitypackage` into an URP project and open `Assets/Modern_Lipstick/Scenes/Demo.unity`. Select `Modern_Lipstick_Body.prefab`, `Modern_Lipstick_Cap.prefab`, or the combined `Modern_Lipstick_Set.prefab` in `Prefabs`. Root position/rotation are zero and scale is one. Models use meters and +Y up. For a closed arrangement move the cap root to body-relative (0, 0.0366, 0) meters.
Base Color maps are sRGB. Metallic/Smoothness maps must be imported without sRGB; assign them to URP/Lit Metallic Map, choose Metallic Alpha smoothness source, and set Smoothness multiplier to 1. Packed values are quantized to 8-bit. The included materials already use these settings. No custom shaders are required. The supplied pipeline asset is optional; use it or your project's compatible URP asset.
One conservative BoxCollider is provided per standalone body/cap, two in the assembly prefab. These intentionally block the hollow cap cavity and do not reproduce fine interior clearances. This is a static decoration, with no interaction scripts or Rigidbody behavior. The demo backdrop and lighting are presentation resources, not additional saleable props. Engine rendering can differ from Blender due to lighting and shaders.
The model is intended as a small static scene prop. No interaction, rig, animation, alternate cosmetic products, high-poly counterpart, LOD variants or performance claims are included. Marketing renders use studio lighting and a backdrop; those objects are presentation only.