Current sales News My Tracked Assets Login
Modern 2D/2.5D Vegetation/Grass preview
Unity

Modern 2D/2.5D Vegetation/Grass

By Leafousio

$19.99

Rated 5.0/5 from 4 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.99. The latest store price is $19.99.

Recorded prices for Modern 2D/2.5D Vegetation/Grass 4 price observations from Oct 7, 2026 to Nov 3, 2026. Lowest recorded price $9.99. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Oct 7, 2026: $9.99. Unity New Release Discount 2026-10-07 2026-10-21 Oct 7, 2026: $9.99. Unity New Release Discount 2026-10-07 2026-10-21 Oct 7, 2026: $19.98. Unity First Price 2026-10-07 2026-10-07 Nov 3, 2026: $19.99. Latest store price Oct 7, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$19.98Unity First Price 2026-10-07 2026-10-07
$9.99Unity New Release Discount 2026-10-07 2026-10-21
$9.99Unity New Release Discount 2026-10-07 2026-10-21

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Modern 2D/2.5D Vegetation/Grass

  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
  • Theme > Nature & Countryside
  • Art & Visuals > 2D
Advanced 2D Grass & Vegetation System for Unity

Modern 2D Grass is a customizable vegetation system for top-down games, platformers, pixel art, hand-drawn games, and stylized 2D projects.

Use your own sprites(or the ones included) to create grass, flowers, plants, reeds, bushes, or other vegetation. Paint vegetation directly in the editor, generate it procedurally, add wind, shadows and interactions, and control how it blends with the environment.

The system is built for both small decorative areas and very dense vegetation fields.

Package Includes
• Complete 2D vegetation system
• Top-down and platformer support
• Vegetation painting tools
• Procedural placement
• Wind system
• Runtime interactions
• Coloring and shadows
• Masking tools
• Demo scenes
• Example vegetation sprites
• Documentation

Compatibility
• Top-down games
• Platformers / side-view games
• Pixel art
• High-resolution sprites
• Custom sprites and textures
• Sprite atlases
• Sorting Layers / Order in Layer
• Prefab workflows
• Large scenes
• URP
• URP 2D Lights
• Unity 6.0 LTS and newer

Vegetation
• Multiple vegetation types per area
• Multiple sprite variants per type
• Custom grass, flowers, plants and other sprites
• Random scale, rotation and variation
• Per-type settings
• Top-down Y sorting
• Platformer rendering
• Dense vegetation fields
• Small decorative patches
• Chunk-based vegetation rendering

Painting & Placement
• Scene view painting
• Adjustable brush size and density
• Weighted sprite variants
• Erasing
• Procedural noise placement
• Density textures
• Placement masks
• Object exclusion
• Randomized placement
• Vegetation visible directly in the editor

Wind
• Global wind
• Adjustable wind strength
• Local wind areas
• Wind gusts
• Wind emitters
• Sprite wind
• Wind masks
• Per-type wind settings
• Top-down and platformer wind behavior

Interactions
Vegetation can react to characters, objects and gameplay events.
• Grass bending
• Directional displacement
• Interaction falloff
• Persistent bending
• Pulse interactions
• Stackable interactions
• Multiple interaction shapes
• Runtime cutting
• Vegetation destruction
• Growth and regrowth

Coloring & Shadows
• Single-color tint
• Two-color gradients
• Vertical gradients
• Texture-based coloring
• Ground-based coloring
• Per-type color settings
• Blend modes
• Directional shadows
• Blob shadows
• Platformer flat shadows
• Shadow falloff
• URP 2D Lights support
• Directional + URP 2D lighting mode

Masks
• Paintable visibility masks
• Density masks
• Smooth mask influence
• Exclude vegetation from roads, buildings, paths and other areas
• Per-type mask settings

Performance
Modern 2D Grass uses a chunked mesh-based renderer instead of creating a separate SpriteRenderer GameObject for every plant.
• Batched vegetation meshes
• Chunk-based rendering
• Visibility management
• Large-area support
• Runtime vegetation updates
• Optimized editor rendering
• Designed for dense vegetation scenes

Customization
Per vegetation type you can control:
• Sprites
• Variants
• Density
• Scale
• Placement
• Color
• Gradients
• Wind
• Shadows
• Interactions
• Masking
• Sorting
• Randomization

Support & Updates
• Dedicated Discord server
• Documentation
• Feature requests welcomed
• Basic integration support
• Support for newer Unity versions

*Works on all versions of Unity from 6.0 and up
*Supports current and upcomming Unity versions
*Music and sounds from the video are not included!
*Third-party assets shown in promotional material are all made by me and you're free use them in your commercial/noncommercial projects without credit.

Unity price last checked .

Prices and availability may change.