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Mobile Web Texture preview
Unity

Mobile Web Texture

By Quantum Render Lab

$30

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $30. The latest store price is $30, matching the lowest recorded price shown here.

Recorded prices for Mobile Web Texture 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $30. Exact dates and prices are listed below. $0.00 $15.00 $30.00 Nov 1, 2026: $30. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$30Latest store price

About Mobile Web Texture

Mobile Web Texture is a robust Unity solution that lets developers render live web content - including HTML, CSS, and JavaScript - directly onto Unity textures. With its built-in input abstraction layer, you can seamlessly simulate pointer and touch interactions across devices, enabling smooth, responsive user input for embedded web views. The package supports WebGL rendering, HTML5 video playback, and XR platforms, and includes a lightweight Virtual Keyboard designed for VR. This makes it easy to display and interact with fully functional web pages inside immersive VR environments. Key Features: Fast and flexible native WebView rendering using a hardware-accelerated canvas. Android: OpenGLES 2, OpenGLES 3, Vulkan. Windows: Direct3D 11, Direct3D 12. Wide Architecture Support: Android (ARMv7, ARM64, x86, x86_64), Windows (x86_64). Render live web content onto Unity UI elements (RawImage) or 3D objects (MeshRenderer). Multiple WebView instances: Display and manage several WebViews simultaneously. Multi-touch and XR multi-pointer support for natural interaction in both 2D and XR environments. XR platform compatibility: Display fully interactive web views inside immersive VR environments. WebGL and video playback support, including HTML5 video elements. JavaScript runtime evaluation: Execute and interact with JavaScript code directly at runtime. Built-in Virtual Keyboard for seamless text input within VR WebViews. Load web content directly from the StreamingAssets folder. Supports both the old and new Unity Input Systems, giving you maximum project flexibility. Developer-friendly API with prefab-safe components and intuitive inspector tools. Unity Editor Limitations: WebView rendering in the Unity Editor is supported only on Windows, requires Direct3D 11 or Direct3D 12. Platform Support: Windows (Unity Editor support, Standalone builds x86_64), Android (Minimum required API Level: 22). OpenGLES 2 / OpenGLES 3: Hardware-accelerated rendering requires Android API Level 22 or higher. Vulkan Rendering: Supported on Android API Level 28 or higher, hardware acceleration requires Android Hardware Buffer (AHB) import support. If AHB import is unavailable, Virex automatically falls back to a pixel-copy rendering path.

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