Mobile Mixed Reality - Pseudo AR & VR with Google Cardboard XR Plugin
By Makaka Games
Rated 5.0/5 from 5 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $5.99. The latest store price is $5.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $5.99 | Latest store price | |
| $5.99 | Unity Permanent Decrease 2026-10-21 2026-10-28 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Mobile Mixed Reality - Pseudo AR & VR with Google Cardboard XR Plugin
It’s Unity MR Camera for 90% of all Mobile Devices. Mixed Reality adds virtual elements to the physical world and surrounds you with game objects, being in full immersion with a VR Headset.
Features
Bring the enchanting Power of Mixed Reality into your amazing Game or App:
- Cross-platform Mobile MR Camera: iOS, Android.
- 3-minute installation for your own AR + VR Scene.
- Covering a wide range of mobile devices.
- Google Cardboard XR Plugin to implement Virtual Reality.
- No using of other AR Engines like AR Foundation, ARCore, ARKit, Vuforia, etc.
- Optimized Gaze-based Reticle Pointer based on TextMesh Pro:
- 2 Non-Animated States.
- VR Mode On/Off During Scene Switching: only the Demo Scene runs in VR.
- Real-Time AR Shadows.
- Editor Testing (Non-VR).
Package Contains
- Demo Scene: Interaction with Objects in Mixed Reality (VR + AR).
- Menu Scene.
- Permission Scene with Camera Permission Request using free Native Camera.
- Loading Screen to switch scenes seamlessly.
- Camera Feed on Background.
Limitations
- Hardware and Software Requirements are restricted by Requirements of Google Cardboard XR Plugin.
- Camera Rotation and Camera Movement are controlled only with the Google Cardboard XR Plugin.
- UI Buttons on World Space Canvases must have Box Collider.
- Mobile VR Headset must have a camera hole.