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Mobile Haptic Feedback preview
Unity

Mobile Haptic Feedback

By Solo Player

FREE

Rated 5.0/5 from 16 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for Mobile Haptic Feedback 2 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Jun 20, 2026: FREE. Unity First Price 2026-06-20 2026-06-27 Oct 31, 2026: FREE. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price
FREEUnity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Mobile Haptic Feedback

A nice and essential tool for all mobile games, I made it :)

Key Features

Universal Support
• Works on iOS (10+ & iPhone 7 or above) and Android (5.0+)
• Automatically adapts to device capabilities
• No dependencies required

All Haptics + Custom Haptic Generator
• iOS: All HapticFeedback from IOS UIKit + Custom Haptic Pattern generator + Pulse Curve support
• Android: Custom vibration patterns generator with amplitude control + Pulse Curve support
• Regular Vibrate: fallbacks for unsupported devices

Easy Integration
• No manual Xcode/AndroidManifest edits required
• Includes ready-to-use example scripts

Advanced Controls
• Toggle haptics globally with `HapticManager.HapticsEnabled`
• Auto-fallback for unsupported devices

Safe Tool
• GetHapticStatus() to check device support
• Editor-safe (no errors in Play Mode)

Unity price last checked .

Prices and availability may change.