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Mobile Camera Texture preview
Unity

Mobile Camera Texture

By Quantum Render Lab

$25

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $25. The latest store price is $25, matching the lowest recorded price shown here.

Recorded prices for Mobile Camera Texture 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price $25. Exact dates and prices are listed below. $0.00 $12.50 $25.00 Oct 31, 2026: $25. Latest store price Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$25Latest store price

About Mobile Camera Texture

Mobile Camera Texture is a high-performance Unity asset that lets you render a native mobile camera session directly onto a Unity Texture with minimal latency and full hardware acceleration.

It is built for production use and provides deep access to platform-specific camera controls through a clean and developer-friendly API.

MCT is ideal for AR, computer vision, live camera effects, custom camera pipelines, and any application that requires fast, reliable camera preview rendering inside Unity.

Key Features

High-Performance Camera Rendering
- Native, hardware-accelerated camera preview
- Extremely low latency
- Uses platform camera surfaces for optimal performance
- Supports OpenGLES 2, OpenGLES 3, and Vulkan

Wide Android Architecture Support
- ARMv7
- ARM64
- x86
- x86_64

Flexible Rendering Targets
Render live camera output directly to:
- Unity UI elements (RawImage)
- 3D objects (MeshRenderer)

Advanced Camera Control
Access most features of the Android Camera2 API, including:
- Exposure
- Focus
- White balance
- Additional controls (device-dependent)

Developer-Friendly Workflow
- Prefab-safe components
- Inspector-based configuration
- Clean, extensible runtime API
- Easy integration into existing Unity projects

Important Notes

Unity Editor Limitation
- Camera rendering works only in built applications
- Live camera preview is not available in the Unity Editor

Platform Support
- Android only
- Minimum Android API level: 22 (Android 5.1)

Rendering Backends

OpenGLES 2 / OpenGLES 3
- Hardware-accelerated rendering requires Android API 22+

Vulkan
- Supported on Android API 28+
- Hardware acceleration requires Android Hardware Buffer (AHB) import support
- If AHB is unavailable, MCT automatically falls back to a pixel-copy rendering path

Unity price last checked .

Prices and availability may change.