About MMORPG Advanced Warrior - Medieval Fantasy Modular Character
- Theme > Realistic
- Art & Visuals > 3D
- Theme > Historical
This MMORPG Advanced Warrior comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. Tons of Different Hairstyles, and a unique set for both male and female.
Key Features:
- 2 Characters, 2 Outfits
- Many unique hairstyles
- Sword + Shield included
- Completely modular
- A wonderful render scene
- Fully Rigged with UE5 Rig
- Apple Blendshapes
- Adjustable body parts
- Underwear included
- Easy Color Change
- Advanced materials! Tons of customization
Polycount:
- Advanced Girl: Faces 46682, Tris 88768, Verts 50904
- Advanced Boy: Faces 42108, Tris 79162, Verts 55149
Rig is based on the Humanoid Skeleton with additional bones. It was made in Maya without plugins and does not have controls. You can apply physics to different parts.
Tested with various animations:
- Advanced Locomotion System v4
- Standard 3rd person animations
- Female Interactions Animations
- Mocap Library
- ARLS + Horse Animset
- Succubus AnimSet
- Valley of the Ancient
- Close Combat: Swordsman
- Lyra Starter Game
Blendshapes:
- Perfectly calibrated 52 Apple Blendshapes.
- Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
- Can be used for Live Stream facial animations, VTuber Avatar, VRchat, MMD, etc.
Different Outfits and Modularity:
- The model is completely modular! Remove or add any part.
- Body texture is censored. The uncensored texture can be requested.
- Adult parts are not modeled and do not have morphs or a rig. It’s a texture.
- To avoid body intersection through clothes, the body is sliced into pieces.
- Full-Body is included, Underwear is included, AllPartsTogether is included, Idle animation is included, Weapons are included.
Unity project 2021.3.21f1+:
- Render pipelines: Built-in, URP, HDRP
- Both Advanced and Default Shaders
- Humanoid rig with eye and jaw bone
- For facial animations use Blendshapes
- Physics is not included
- Wind Simulation for Hair!
- Easily add Tattoos and Scars!
- AllPartsTogether.fbx file is included for customization
- Any Humanoid Animations from the store can be applied to this character
- Please note, this is a character asset. It has no controls, scripts, etc.
MatID Maps:
- Skin, Eyes, and Outfit Parts. A MatID map is used for changing colors of a BaseColor Map by sections.
4K Textures:
- 11 Texture sets: Body, Head, Teeth, Eyes, Lashes, Clothes x2, Wavy Hair, Straight Hair, Sword x1, Shield x1.
- Textures are packed for better optimization.
- Each set contains: BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, and may include an Ambient Occlusion, MatID, Opacity and Emissive maps.
Key Features:
- 2 Characters, 2 Outfits
- Many unique hairstyles
- Sword + Shield included
- Completely modular
- A wonderful render scene
- Fully Rigged with UE5 Rig
- Apple Blendshapes
- Adjustable body parts
- Underwear included
- Easy Color Change
- Advanced materials! Tons of customization
Polycount:
- Advanced Girl: Faces 46682, Tris 88768, Verts 50904
- Advanced Boy: Faces 42108, Tris 79162, Verts 55149
Rig is based on the Humanoid Skeleton with additional bones. It was made in Maya without plugins and does not have controls. You can apply physics to different parts.
Tested with various animations:
- Advanced Locomotion System v4
- Standard 3rd person animations
- Female Interactions Animations
- Mocap Library
- ARLS + Horse Animset
- Succubus AnimSet
- Valley of the Ancient
- Close Combat: Swordsman
- Lyra Starter Game
Blendshapes:
- Perfectly calibrated 52 Apple Blendshapes.
- Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
- Can be used for Live Stream facial animations, VTuber Avatar, VRchat, MMD, etc.
Different Outfits and Modularity:
- The model is completely modular! Remove or add any part.
- Body texture is censored. The uncensored texture can be requested.
- Adult parts are not modeled and do not have morphs or a rig. It’s a texture.
- To avoid body intersection through clothes, the body is sliced into pieces.
- Full-Body is included, Underwear is included, AllPartsTogether is included, Idle animation is included, Weapons are included.
Unity project 2021.3.21f1+:
- Render pipelines: Built-in, URP, HDRP
- Both Advanced and Default Shaders
- Humanoid rig with eye and jaw bone
- For facial animations use Blendshapes
- Physics is not included
- Wind Simulation for Hair!
- Easily add Tattoos and Scars!
- AllPartsTogether.fbx file is included for customization
- Any Humanoid Animations from the store can be applied to this character
- Please note, this is a character asset. It has no controls, scripts, etc.
MatID Maps:
- Skin, Eyes, and Outfit Parts. A MatID map is used for changing colors of a BaseColor Map by sections.
4K Textures:
- 11 Texture sets: Body, Head, Teeth, Eyes, Lashes, Clothes x2, Wavy Hair, Straight Hair, Sword x1, Shield x1.
- Textures are packed for better optimization.
- Each set contains: BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, and may include an Ambient Occlusion, MatID, Opacity and Emissive maps.