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MMORPG Newbie Archer - Medieval Fantasy Modular Character preview
Unity

MMORPG Newbie Archer - Medieval Fantasy Modular Character

By Ida Faber

$149.99

About MMORPG Newbie Archer - Medieval Fantasy Modular Character

  • Art & Visuals > 3D
The MMORPG Newbie Archer comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Compatible with other models and perfectly suits any game needs. Tons of different hairstyles and a unique set for both male and female.

Key Features:
2 Characters, 2 Outfits
Many unique hairstyles
Bow + arrow + quiver included
Completely modular
A render scene
Fully Rigged with UE5 Rig
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Advanced materials with tons of customization

Polycount:
Newbie Girl: Faces 50348, Tris 97085, Verts 58082
Newbie Boy: Faces 28415, Tris 53529, Verts 34471

The rig is based on the Humanoid Skeleton with additional bones. It was made in Maya without plugins and does not have controls. You can apply physics to different parts. Bows have their own skeleton and draw animation.

Tested with various animations including Advanced Locomotion System v4, Standard 3rd person animations, Female Interactions Animations, Mocap Library, ARLS + Horse Animset, Succubus AnimSet, Valley of the Ancient, Close Combat: Swordsman, and Lyra Starter Game.

Blendshapes: Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity. Can be used for Live Stream facial animations including LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Different Outfits and Modularity: The model is completely modular. Remove or add any part or take clothes off completely. Body texture is censored. To avoid body intersection through clothes, the body is sliced into pieces. Pieces beneath the clothes must be turned off or hidden, reducing the polycount. Full-Body, underwear, and AllPartsTogether are included. Idle animation is included. Any other animations are not included. Bow, arrow, and quiver are included.

Unity project: 2021.3.21f1+. Render pipelines: Built-in, URP, HDRP. Both Advanced and Default Shaders. Humanoid rig with eye and jaw bone. For facial animations use Blendshapes. Physics is not included. Wind Simulation for Hair. Easily add Tattoos and Scars. AllPartsTogether.fbx file is included for customization. Any Humanoid Animations from the store can be applied to this character.

MatID Maps: Skin, Eyes, and Outfit Parts. A MatID map is used for changing colors of a BaseColor Map by sections. You can use the Advanced Shader to change the colors easily.

4K Textures: 11 Texture sets including Body, Head, Teeth, Eyes, Lashes, Clothes x2, Wavy Hair, Straight Hair, Buzz cut, and Bow. Each set contains BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, and may include Ambient Occlusion, MatID, Opacity, and Emissive maps.

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